<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-5330108039801202001</atom:id><lastBuildDate>Wed, 11 Nov 2009 07:30:00 +0000</lastBuildDate><title>The 4th Avenue of The Doll Master</title><description></description><link>http://4thhyde.blogspot.com/</link><managingEditor>oanzon.mikagami@gmail.com (thedollmaster)</managingEditor><generator>Blogger</generator><openSearch:totalResults>35</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-5566274890950891647</guid><pubDate>Wed, 11 Mar 2009 13:36:00 +0000</pubDate><atom:updated>2009-03-11T22:36:25.504+08:00</atom:updated><title>Kingdom Under file II - The update</title><description>&lt;div align="center"&gt;&lt;strong&gt;&lt;span style="font-family:georgia;font-size:130%;"&gt;Kingdom Under Fire II Q&amp;amp;A: Bringing Massively Multiplayer to RTS&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#3366ff;"&gt;The Kingdom Under Fire series is transforming again. Check out our Q&amp;amp;A with producer SangYoun Lee to see what changes are in store in KUFII.&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;em&gt;No doubt about it: The Kingdom Under Fire series is always changing. After dabbling in action and role-playing elements in the traditionally real-time strategy series (even combining the two in the action-heavy Kingdom Under Fire: Circle of Doom), developers are bringing it back home and online with the RTS- focused Kingdom Under Fire II. Revolving around a concept they're dubbing MOARTS (multiplayer online action real-time strategy, naturally), the game looks to be well on its way to once again redefining the KUF series. To get a better handle on the game's new direction, we spoke with Blueside's executive producer and director, SangYoun Lee. &lt;/em&gt;&lt;/div&gt;&lt;em&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="justify"&gt;&lt;/em&gt;&lt;strong&gt;GameSpot:&lt;/strong&gt; How did you decide which direction to go in for a new KUF? The series has gone in a few different directions now, so how did you decide which way to go this time? &lt;/p&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;SangYoun Lee:&lt;/strong&gt; Kingdom Under Fire II is the true sequel to Kingdom Under Fire: The Crusaders. It is being developed with the goal to perfect the genre of action real-time strategy, which was first introduced in The Crusaders. In order to achieve that goal, the elements of action and strategy must be fused perfectly well. We've implemented many deep and sophisticated game mechanics, so that the action in Kingdom Under Fire II can go beyond just delivering the fun of hack and slash; the game is designed in a way such that the action can add to the aspect of strategy by being part of its tactical gameplay. Also, we believe that the real excitement and fun of strategy games can be enjoyed when you play them with other people. To create a game that can be enjoyed by a lot of people and for a long time, we are re-creating and enhancing the online multiplayer portion of the game, to be presented with battles of unprecedented scales. &lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;p align="justify"&gt;&lt;img id="BLOGGER_PHOTO_ID_5311937450643093554" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 225px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_IoYIasMtVqk/SbfK966s-DI/AAAAAAAAAL0/FAMB5qcKj44/s400/944656_022709_embed003.jpg" border="0" /&gt;&lt;strong&gt;GS:&lt;/strong&gt; How much did player feedback on the last game affect development on KUFII? &lt;/p&gt;&lt;p align="justify"&gt;&lt;br /&gt;&lt;strong&gt;SL:&lt;/strong&gt; A lot of user feedbacks were taken into consideration in development of the game. After the release of Kingdom Under Fire: The Crusaders, many of those who played the game gave us lots of feedbacks, and we agreed with many of the points made in those feedbacks, and it helped us a great deal in making a better sequel. The tough learning curve of the game and the aspect of strategy being a little weak in online multiplayer were pointed out as things to be improved upon. And those improvements we've implemented in Kingdom Under Fire II. The steep learning curve is no more, and the new sequel will be more accessible than ever to all gamers. As for the multiplayer aspect, we've added a number of new concepts, such as "mothership," "providing support for troops," and "capturing of bases." The tactical aspect of gameplay, encouraging the players to exploit different geographical features of each battle map, which has already been introduced in Kingdom Under Fire: The Crusaders, will also be present in the new sequel as well, and with all tactical elements mentioned above or to be revealed, Kingdom Under Fire II is going to test your tactical battle skills more rigorously than all other strategy games. You will be introduced to battles with the most extensive scope of strategic choices.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;GS:&lt;/strong&gt; How does this game differ from previous KUF games? &lt;/p&gt;&lt;p align="justify"&gt;&lt;br /&gt;&lt;strong&gt;SL:&lt;/strong&gt; The Kingdom Under Fire series is well known for its deep tactical gameplay and the intense hack-and-slash action with heroes. Kingdom Under Fire II improves upon the predecessors by showcasing blockbuster-scale battles with thousands of units rendered in more realistic and detailed graphics, all appearing onscreen simultaneously. You'll have seen nothing like it. Every controllable hero and unit comes alive with more realistic movements than ever, and the game more than doubles the number of troops that can be put under your command, therefore expanding the scope of warfare tactics. On top of that, in addition to the Human Alliance and the Dark Legion, a new third race called Encablossians will be introduced, and players will be able to choose new heroes and dozens of strange and alien-like units. Your heroes and troops can become stronger in many ways through the all-new electronic card system. All these aspects of games are there for you to enjoy in an MMO world occupied by thousands of players, and gamers will be able to go head-to-head in a variety of multiplayer online modes, such as War, Skirmish, Ladder games, and Castle Siege mode. &lt;/p&gt;&lt;img id="BLOGGER_PHOTO_ID_5311938018428900146" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 225px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_IoYIasMtVqk/SbfLe-FY0zI/AAAAAAAAAL8/32aRKEE00DE/s400/944656_022709_embed004.jpg" border="0" /&gt;&lt;br /&gt;&lt;strong&gt;GS:&lt;/strong&gt; Will the game's story have any connection to any of the previous games? If so, where does it fit in? Will we see any familiar characters from the previous game?&lt;br /&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;SL:&lt;/strong&gt; Kingdom Under Fire II is set 150 years after the end of Kingdom Under Fire: The Crusaders. The story picks up after The Crusaders and Circle of Doom. At the end of the plotline covered in Circle of Doom, Regnier and Kendal emerge back into the present world after much struggle to escape from the dark dimension of Encablossa. They find out that 150 years have passed since the Encablossa War, and the world has been ravaged by Encablossians, mutated creatures born of the taint of the dark power from Encablossa. This time, Kendal plays a very important role storywise. As for which heroes from the predecessors will make a comeback, or what kinds of new heroes will be introduced, we'll reveal more information one bit at a time in the coming days. &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;GS:&lt;/strong&gt; What can you tell us about the gameplay in this new KUF? How are you going to get so many players together online and still keep the action fun and playable? &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;SL:&lt;/strong&gt; Numerous players will be able to maintain their presence in the online continent of Bersia. There are going to be more than 10 thousand players registered in each server, and players will be able to travel around the online world in something called a "mothership." The persistent online world will be rendered in full 3D, and on it you will see numerous ships flying and exploring. There are many cities in this world, and soon everyone will be engaged in territorial conquests. There will be guilds and factions that you can join, and you will partake in the campaign of territorial expansion for your group. In many different geographical locations, many types of battles will take place, including multiplayer field match, online co-op missions, and the all-new castle siege battle. We are preparing different types and sizes of battlefields: small ones for two-vs.-two and three-vs.-three, or huge maps to accommodate possibly a maximum of 15-vs.-15. The number of troops that can be assigned to each player will be determined by the size and type of map where the battle is fought. Based on the result, each player will be rewarded with items, war funds, and experience points. These small field battles are what make up the big war over the whole continent, and this is how guilds and factions will function and get involved in territorial conquests.&lt;br /&gt;The Kingdom Under Fire series is transforming again. Check out our Q&amp;amp;A with producer SangYoun Lee to see what changes are in store in KUFII.&lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;GS:&lt;/strong&gt; Why did you decide to aim for a whole new genre for this game? How challenging is it going to be technically? &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;SL:&lt;/strong&gt; Action RTS is not at all new to us, because it was us who first created and established this genre with Kingdom Under Fire: The Crusaders. In Kingdom Under Fire II, we are trying to achieve perfection of this action RTS genre by adding the new layer of multiplayer online mode with a persistent online world where numerous players can get together and engage one another in territorial conquests, thus expanding the horizon of strategic gameplay. Our biggest technical challenge was that in order to re-create battles of such unprecedented scale with an impressive presentation onscreen, we really needed a powerful and capable graphic engine. And this was accomplished as we created the FameTech 2 engine after putting in much effort and time. Another challenge that had to be resolved was related to proper handling of the network in order to deliver smooth action, even as multiple users control thousands of units simultaneously in online multiplayer, and this took a lot of thinking and tinkering. &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;GS:&lt;/strong&gt; Do you foresee there being drastic differences between the console and PC versions of the game from an online perspective? Will they offer the same feature and mode set? &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;SL:&lt;/strong&gt; The goal is to develop both versions to be almost alike in terms of online multiplayer. However, the control scheme of PC and that of consoles are quite different, so we expect there to be some small differences in that regard. Eventually, all game modes are to be available for both PC and consoles, but where we put the focus in the beginning will be quite different. For example, with the PC online version, the game is to be started off in the multiplayer online mode, and the aspect of online multiplayer holds much weight. As for the console version, we have set the direction of the development towards such that it will exploit all the strengths of consoles as platforms, so we can accommodate console gamers as another key group of our audience. Our plan is to have console versions support story campaigns with heroes as default. &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;GS:&lt;/strong&gt; How much can you tell us about the single-player and multiplayer game modes? How robust will each be? &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;SL:&lt;/strong&gt; The single-player mode of Kingdom Under Fire II is going to be bigger in scale than any of the campaigns in the predecessor games. In every aspect, it's going to be more vast and massive than the single-player of The Crusaders or Heroes. The online multiplayer will be presented in an epic and massive scale accompanied by numerous MMO contents to go along. There will be over 160 spots that are going to be hot spots for territorial conflicts and guild wars. The multiplayer online mode comes with countless quests and missions to be completed. Some are story-based quests that will let the players see a glimpse of the overarching plot. Some are to be enjoyed in co-op play, and there are those in which players will be facing off one another in team battles. Besides these missions and quests, you will also be able to join guilds, own and manage territories, trade and auction items, take jobs from other players as a mercenary and whatnot, and engage in other varieties of exciting activities that can be enjoyed in an MMO game. Moreover, we will have updates on a regular basis, so the game will keep on expanding contentwise. &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;GS:&lt;/strong&gt; What's your favorite KUFII feature? &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;SL:&lt;/strong&gt; Being able to play action RTS battles online! The scale of battle this game presents is unheard of in the history of wargames. With the FameTech 2 technology, a graphic engine developed in-house, soldiers of different races and fierce creatures, with breathtaking details, can appear onscreen in thousands as they engage in frantic battles. As you control your heroes, they will move in fluid and continuous movements, and you will have to maneuver skillfully to dodge hundreds of blades going for your throat. Upon selecting each set of units under your command, you will be put into their point of view and can give commands directly to focus fire on specific enemy targets. All of this can be enjoyed online, and the virtual online world of Kingdom Under Fire II will be filled with tens and thousands of players, each of his or her ambition. Organize guilds, manage your region of influence, cultivate and develop your lands. Engage in territorial conquests until one true ruler emerges in the online continent of Bersia. The game being MOARTS (multiplayer online action real-time strategy) is what will transcend the series to a whole other level. &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;GS:&lt;/strong&gt; Can we expect some RPG elements in the game? &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;SL:&lt;/strong&gt; The hero characters become increasingly powerful as they defeat more foes. Sub-commanding officers and troops also gain experience and level up through battles. With earned experience points you can boost up different stats of heroes, officers, and units. Plus, there are tons of skills and spells for them to learn in order to combat the enemies more effectively. Also, all kinds of different items usable by your hero characters exist throughout the continent of Bersia, and they can be purchased, acquired through battles, and upgraded in many ways. And, of course, having RPG elements means quests and missions to be completed based on the storyline. Each hero of Kingdom Under Fire II comes with a background story, and the world is set with these characters in the overarching plot. So, it is not just one battle after another; there will be numerous story- driven missions to be completed. All the RPG elements that were present in Kingdom Under Fire: The Crusaders will be there but with more improvements on every aspect. Any further details will be elaborated at an opportune time in the future. &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;GS:&lt;/strong&gt; We've heard about the MOARTS concept in the game. What is it and how does it work in the game? &lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;SL:&lt;/strong&gt; The Kingdom Under Fire series has always offered online multiplayer since the beginning, so playing with or against other people is nothing new. What we are introducing this time, which is all new to the series, is a persistent world map, in which thousands of players will maintain their presence and have the scope of interactivity that are common in most MMO games. Now as for the official name of the genre, we've decided to call it MOARTS to prevent any players from being confused into thinking that hundreds of players will be able to fight everyone simultaneously in real time on the actual world map. The battles are handled through peer-to-peer sessions, but in terms of user-to-user interactions such as forming guilds, trading, and traveling in parties, Kingdom Under Fire II is MMO. Players will be able to form guilds, trade, and travel around the online continent of Bersia. A typical guild would have its region of influence, but at the same time, the land has to be protected from others. The guilds are encouraged to engage in territorial conquests to expand, and they gain more resources and prestige as the size of the land they control grows. The world map will be affected by the outcome of every battle that takes place among all participating players/guilds. That's the base of the online multiplayer mode.&lt;br /&gt;The battles fought between players are commenced through peer-to-peer sessions. A war is declared from one guild to another (or one player to another), and the two sides will enter a multiplayer action RTS war. They battle it out until one side is defeated. Once the session is over, the region of control will change (or stay the same) in accordance with the fight's outcome.&lt;/div&gt;&lt;div align="justify"&gt;&lt;br /&gt;&lt;strong&gt;GS:&lt;/strong&gt; Thanks for your time. &lt;/div&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;strong&gt;From: GameSpot&lt;/strong&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;em&gt;&lt;span style="font-size:85%;color:#ff6666;"&gt;thanks GameSpot for the update&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-5566274890950891647?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2009/03/kingdom-under-file-ii-update.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_IoYIasMtVqk/SbfK966s-DI/AAAAAAAAAL0/FAMB5qcKj44/s72-c/944656_022709_embed003.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-3265211879548923436</guid><pubDate>Mon, 09 Mar 2009 11:47:00 +0000</pubDate><atom:updated>2009-03-09T20:51:22.881+08:00</atom:updated><title>Full Metal Alchemist 2 !!! Confirmed !!!</title><description>&lt;div align="center"&gt;&lt;span style="font-family:georgia;font-size:85%;color:#993300;"&gt;&lt;strong&gt;That's Right Fan! (including me!), FULL METAL ALCHEMIST now produced by Studio&lt;br /&gt;BONES (EUREKA 7, SWORD OF A STRAINGER), is now set to release this comming APRIL 2009 Summer!!! seems, a New journey to our beloved brother in arms is going to strike back again with a re-tell from the manga version of Hit anime from the same name.&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;img id="BLOGGER_PHOTO_ID_5311155220668875378" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 281px; CURSOR: hand; HEIGHT: 400px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SbUDiJLuAnI/AAAAAAAAALk/vjZOx4V7ixw/s400/FullMetalArtBook2_500.jpg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;=================&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;Official website launched, tantalizing hints in trailer&lt;br /&gt;Well, FMA fans, we now have a time frame. April is one of the two biggest months for anime releases in Japan (the other is October), so April of 2009 it is, for the new Fullmetal Alchemist series to start its TV run in that country.When will it appear in North America? There's been no announcement on that schedule yet. The assumption among fans, at least, tends to be that FUNimation will pick up this version of the series, as it did the first one, but no one can say anything for sure at the moment.The &lt;a href="http://www.hagaren.jp/" target="_blank"&gt;official website&lt;/a&gt; for the new series has now launched (in Japanese), and features a "teaser trailer" to get your enthusiasm roused. The site also indicates that more news is coming on December 12, in the January issue of Square Enix's &lt;a href="http://gangan.square-enix.co.jp/" target="_blank"&gt;Shonen Gangan&lt;/a&gt; magazine (again, the site is in Japanese). Hiromu Arakawa's serialization of the Fullmetal Alchemist manga that started everything is still going on in that publication, and gradually nearing a conclusion.According to the &lt;a href="http://www.animenewsnetwork.com/news/2008-12-07/new-fullmetal-alchemist-tv-anime-to-premiere-in-april" target="_blank"&gt;Anime News Network&lt;/a&gt;, the trailer from the website ran at the end of the Mobile Suit Gundam 00 season two episode last Sunday in Japan, with the voiceover saying, "New training...a fullmetal artificial limb, a body of armor...the brothers' journey begins. Fullmetal Alchemist: April 2009 Training.&lt;br /&gt;In this palm, is there hope or despair?"And while the trailer doesn't give much direct information, it does at least hint at one or two possible answers to fans' questions that have been voiced ever since the new series was announced. The brief glimpse of the artwork suggests a style closer to the manga style than to that of the original anime. This could mean nothing more, though, than simply that there are different animators involved in this production. There's still not enough information there to indicate whether the series will somehow follow the first anime and movie, or will go back and tell the manga story instead. (The two diverge considerably after the episodes involving the Greed character.)There are three other hints, though, that may be significant. The first is that the character of Alphonse is shown in his armored body instead of the human body recovered at the end of the first anime. And the character of Roy Mustang does not look as he did at the end of the anime and in the movie. These two things could hint that we'll be going back to the manga story, or they could indicate merely the background of the anime story, which would then be further developed in the second anime. We just can't say yet.However, the voiceover itself, quoted in the ANN post, may give the strongest hint: "the brothers' journey begins." (Italics mine) Combine that with Alphonse's armor, and it may indeed be telling us that we're going to see a story that goes back to the beginning, therefore likely closer to the manga than to the first anime.The Fullmetal Alchemist story still intrigues thousands and thousands of fans all over the world. Now the information being gradually (tantalizingly!) revealed about the new series is kindling fresh enthusiasm, as FMA fans speculate about and anticipate the next stage of this marvelous adventure we're all on.&lt;/div&gt;&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5311164211953959154" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 300px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SbULtgVIgPI/AAAAAAAAALs/rgeUl8I4iRw/s400/fma.bmp" border="0" /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;"&gt;Source: FireFox News : &lt;/span&gt;&lt;a href="http://firefox.org/news/articles/2307/1/Fullmetal-Alchemist-2-set-to-premiere-in-Japan-in-April/Page1.html"&gt;&lt;span style="font-size:78%;"&gt;http://firefox.org/news/articles/2307/1/Fullmetal-Alchemist-2-set-to-premiere-in-Japan-in-April/Page1.html&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-3265211879548923436?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2009/03/full-metal-alchemist-2-confirmed.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_IoYIasMtVqk/SbUDiJLuAnI/AAAAAAAAALk/vjZOx4V7ixw/s72-c/FullMetalArtBook2_500.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-5214940814642498071</guid><pubDate>Fri, 27 Feb 2009 14:01:00 +0000</pubDate><atom:updated>2009-02-27T22:03:10.255+08:00</atom:updated><title>Aika The Big update!!!</title><description>&lt;div style="text-align: center; color: rgb(204, 0, 0);"&gt;&lt;span style="font-family: georgia;"&gt;&lt;strong&gt;&lt;span style="font-size: 180%;"&gt;AIKA presents ‘Battle Field’ and ‘Hell Mode’ in the Newest Update&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;span style="font-family: arial; color: rgb(51, 51, 255);"&gt;Seoul, Korea – February 24, 2009 – HanbitSoft announced that AIKA ONLINE, a 1000 vs. 1000 massive battle MMORPG developed by JoyImpact, has updated newest features to the game. This is the first time since the open beta to update on new system features in large. Until now, AIKA had been making balance adjustments, adding items for user convenience and etc.&lt;br /&gt;&lt;br /&gt;This most recent update focuses on strengthening the battle system. It includes:&lt;br /&gt;&lt;br /&gt;- A new battle system called ‘Battle Field’. In Battle Field, compensations through war go directly to the gamers unlike other systems, where the nation or the master gets them all. Also, Battle Field eliminates the participants to 48 people at a time, in order to avoid unbalanced PvP. By having certain environment, players are encouraged to combat with more strategy and skill to win. Various missions such as Team Death Match, and customizing system, to allow the players to design their own field for more unique combat, will be added in the future.&lt;br /&gt;&lt;br /&gt;- ‘Hell Mode’, the most difficult level in instant dungeon, is updated initially in Ushula Dungeon. Only the characters of at least level 50 can enter the dungeon, and only once in a day. In Hell Mode, players can win high-level items that are stronger and unique, and meet with stronger monsters.&lt;br /&gt;&lt;br /&gt;There will be larger update next month. It will be larger in scale and various in details.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;~From Jannelle's Espresso&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-5214940814642498071?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2009/02/aika-big-update.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-9092436615167540840</guid><pubDate>Fri, 27 Feb 2009 13:49:00 +0000</pubDate><atom:updated>2009-02-27T21:55:19.383+08:00</atom:updated><title>GRANADO ESPADA !!! Reach the Peaks of 30 Billion Won in sales!</title><description>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:85%;"&gt;That's right, Granado Espada of Hanbitsoft reach 30 billion won in sales last year. Here is the news from Janelle of Hanbitsoft.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;--------------&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: georgia;"&gt;&lt;strong&gt;&lt;span style="font-size: 180%;"&gt;Granado Espada Breaks Through 30billion Accumulated Sales&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family: georgia;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: georgia;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: georgia;"&gt;Seoul, Korea – February 17, 2009 – &lt;span style="font-weight: bold; color: rgb(255, 102, 0);"&gt;HanbitSoft Inc&lt;/span&gt;, announced that a well known &lt;span style="font-weight: bold;"&gt;MMORPG &lt;span style="color: rgb(153, 51, 0);"&gt;GRANADO ESPADA&lt;/span&gt;&lt;/span&gt; had exceeded &lt;span style="font-weight: bold; color: rgb(255, 102, 102);"&gt;30billion&lt;/span&gt; won in the accumulated sales last year. This record was reached before it had its third anniversary in open beta in February of 2006. Shown by the accomplishment, Granado Espada now is one of the top sellers of the company.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: georgia;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: georgia;"&gt;Grandado Espada is currently played in 30 countries by more than 20milion subscribers around the world. The game is especially popular in Japan and South East countries, and more and more gamers join to play in Russia, North American and Europe every day.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-weight: bold; color: rgb(255, 153, 102);font-size:78%;" &gt;~from Janelle's Espresso&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;-------&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(153, 51, 0);font-size:85%;" &gt;&lt;br /&gt;Granado Espada now reached RUSSIA! rejoice for the Russian Server built last year!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-9092436615167540840?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2009/02/granado-espada-reach-peaks-of-30.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-2096749668923663043</guid><pubDate>Fri, 20 Feb 2009 23:56:00 +0000</pubDate><atom:updated>2009-02-21T08:01:42.403+08:00</atom:updated><title>MABINOGI Heroes Soon calls for Close Beta!</title><description>&lt;div style="font-weight: bold; text-align: center;"&gt;&lt;span style="font-size:100%;"&gt;MABINOGI Heroes Soon calls for Close Beta!&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;Period of Application for Close Beta Registration and Beta Test will be on March 6 ~ April 5.&lt;br /&gt;&lt;br /&gt;Based on Press, Mabinogi Heroes Finally stated that 1st Beta Test for the game will be and expected between this March ~ April of this said year.&lt;br /&gt;&lt;br /&gt;In the last 18 days, mmorpg game rating board, Mabinogi Heroes recieved the confirmation for Trial and review. &lt;span style="font-weight: bold;"&gt;NEXON&lt;/span&gt; announces the application for The Beta Test evaluation for the game will be&lt;span style="font-weight: bold;"&gt; (March 6 ~ April 5)&lt;/span&gt;, and also announces; The game is now rated to +15 years old and above.&lt;br /&gt;&lt;br /&gt;Through that Period of test and reviews, applicants will be given a chance to test the game freely. *Note: &lt;span style="color: rgb(255, 102, 102);"&gt;NEXON's offcial beta test is still unclear, this may still change in the near comming board results and may still come up with a new plan base on the situation, NEXON said.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The beta test for Mabinogi Heroes will be focusing on the reliability and services of the game.&lt;br /&gt;&lt;br /&gt;Test results and the development of the service schedule will be determined depending on the circumstances.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Studio NEXON who also develop the 1st MABINOGI and MABINOGI HEROES is also a shared name of the popular fantasy world game style is ratherly categorized as MORPG, with the implementation of &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;VALVE&lt;/span&gt;'s ACTION SOURCE ENGINE, A powerful physics engine that applied to destroy most visible things and elements and can be used also directly as a material.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;C9 will start its beta next week, until MABINOGI HEROES rises up slowly revealing the interrest of most gamers.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_IoYIasMtVqk/SZ9DbiENRgI/AAAAAAAAALc/MlIw2h0O65k/s1600-h/20090220144408_11f182f3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 150px;" src="http://1.bp.blogspot.com/_IoYIasMtVqk/SZ9DbiENRgI/AAAAAAAAALc/MlIw2h0O65k/s400/20090220144408_11f182f3.jpg" alt="" id="BLOGGER_PHOTO_ID_5305033026345715202" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;GAME BOARD RATING with MABINOGI HEROES, evaluation period of 3.6 ~ 4.5&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_IoYIasMtVqk/SZ9Dbnr-rmI/AAAAAAAAALU/gXbMrjKPyv8/s1600-h/20090220144350_f75e26be.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 214px;" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SZ9Dbnr-rmI/AAAAAAAAALU/gXbMrjKPyv8/s400/20090220144350_f75e26be.jpg" alt="" id="BLOGGER_PHOTO_ID_5305033027854708322" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(51, 51, 255);"&gt;A DARK &amp;amp; INTENSE ACTION Has opened the door of MABINOGI : HEROES.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-2096749668923663043?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2009/02/mabinogi-heroes-soon-calls-for-close.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_IoYIasMtVqk/SZ9DbiENRgI/AAAAAAAAALc/MlIw2h0O65k/s72-c/20090220144408_11f182f3.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-6334023968638300513</guid><pubDate>Sat, 14 Feb 2009 07:21:00 +0000</pubDate><atom:updated>2009-02-14T16:52:02.462+08:00</atom:updated><title>C9: Continent of the Ninth Enters 1st CBT now!</title><description>&lt;div style="text-align: justify;"&gt;Ok, Recently I got a fresh news on THISISGAME. Yes, C9 is now recruiting CBT'ers on the main C9 website http://c9.hangame.com&lt;br /&gt;&lt;br /&gt;C9 will be recruiting 10,000 Close Beta Testers beginning Feb. 12, 2009, base on the website, hangame's C9 will have 2 Close Beta Calls, and the 1st call has just began, after the 1st call of CB, later there will be another round... that would be soon. CB sign ups will be recruited in 12 days, from Feb 12 ~ 22 of this month.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_IoYIasMtVqk/SZZy1NFP6jI/AAAAAAAAALM/-46DC54fLq4/s1600-h/20090212163833_6d407be9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 358px;" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SZZy1NFP6jI/AAAAAAAAALM/-46DC54fLq4/s400/20090212163833_6d407be9.jpg" alt="" id="BLOGGER_PHOTO_ID_5302551869645646386" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_IoYIasMtVqk/SZZy1MsamxI/AAAAAAAAALE/SJznD48E0ok/s1600-h/20090212161538_76e5d5b7.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 361px; height: 400px;" src="http://3.bp.blogspot.com/_IoYIasMtVqk/SZZy1MsamxI/AAAAAAAAALE/SJznD48E0ok/s400/20090212161538_76e5d5b7.jpg" alt="" id="BLOGGER_PHOTO_ID_5302551869541489426" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;C9 has just added 500 channels on the big event of the 1st CBT, and now, they are only waiting for the testers to come. CBT is expected to begin Feb. 24, 2009 based on the main website.&lt;br /&gt;&lt;br /&gt;*note: There are big changes on HANGAME sign-up registration, as you will see on the picture above, to be able to join the CBT, Hangame members and new members is expected to input "REAL KOREAN PHONE NUMBER" to be able to verify the sign up... I believe even the old members of HANGAME, Including me will be prompted to verify the sign-up for C9. So good luck guys...&lt;br /&gt;&lt;br /&gt;oh by the way... I just upgraded my old hangame account, and i just successfully signed up for C9 close beta phase... and im now waiting for feb. 24, for the CB to start and get the client downloaded... hmm, but im still not sure if i got it... well... lets just see...&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-6334023968638300513?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2009/02/c9-continent-of-ninth-enters-1st-cbt.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_IoYIasMtVqk/SZZy1NFP6jI/AAAAAAAAALM/-46DC54fLq4/s72-c/20090212163833_6d407be9.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-4380770248025513562</guid><pubDate>Thu, 05 Feb 2009 04:34:00 +0000</pubDate><atom:updated>2009-02-05T13:08:25.821+08:00</atom:updated><title>CLOSE BETA FOR CANHEL - HardCore MMORPG</title><description>&lt;div align="justify"&gt;&lt;span style="font-size:85%;"&gt;&lt;strong&gt;&lt;span style="color:#cc6600;"&gt;                                                                                 CanHel - For-D MMORPG&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;Yes, Its Another Korean MMORPG, a Hardcore genre. Well after Grevity's Hardcore/Horror MMORPG Requiem: Bloodymare... Here comes a new one, though not so new in these genres... I'm probably Go join the Close Beta this coming February 16... I got my account ready for the CBT few days from now along with my friend.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;img id="BLOGGER_PHOTO_ID_5299173873144899490" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 250px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_IoYIasMtVqk/SYpyj7fVJ6I/AAAAAAAAAKs/yakB1pvQUig/s400/%25ED%2581%25B4%25EB%25A0%2588%25EB%25A6%25AD%2520%25EC%2597%25AC.jpg" border="0" /&gt;&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5299173873916194066" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 250px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SYpyj-XOLRI/AAAAAAAAAKk/gGurwk2XTJY/s400/%25EB%25A9%2594%25EC%259D%25B4%25EC%25A7%2580.jpg" border="0" /&gt; &lt;img id="BLOGGER_PHOTO_ID_5299174247040082210" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 250px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_IoYIasMtVqk/SYpy5sW44SI/AAAAAAAAAK8/OYvXyKZwaY0/s400/Canhel_Capture_200901221441380906.jpg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Close Beta Sign-up begin last Jan. 30, 2008 will end on February 16, 2009... The CBT sign-up result will be posted on the said End date.&lt;br /&gt;&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5299173873906111618" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 300px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SYpyj-U0VII/AAAAAAAAAKc/_5tbayE0bHw/s400/Canhel_Capture_200810311643370812.jpg" border="0" /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span style="font-size:85%;"&gt;&lt;img id="BLOGGER_PHOTO_ID_5299174240462265762" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 250px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_IoYIasMtVqk/SYpy5T2nXaI/AAAAAAAAAK0/BnC1-IirhkE/s400/Canhel_Capture_200812291900000609.jpg" border="0" /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size:85%;"&gt;So far Im still trying to know about this game if it has a unique feature...&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-4380770248025513562?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2009/02/close-beta-for-canhel-hardcore-mmorpg.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_IoYIasMtVqk/SYpyj7fVJ6I/AAAAAAAAAKs/yakB1pvQUig/s72-c/%25ED%2581%25B4%25EB%25A0%2588%25EB%25A6%25AD%2520%25EC%2597%25AC.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-3639245902780990663</guid><pubDate>Thu, 05 Feb 2009 02:54:00 +0000</pubDate><atom:updated>2009-02-05T12:28:34.198+08:00</atom:updated><title>MySpace: 90,000 sex offenders removed in two years (Reuters)</title><description>&lt;div align="justify"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;NEW YORK (Reuters) - The online networking site MySpace has identified and barred some 90,000 registered sex offenders from using the site over the last two years, MySpace revealed to an investigative task force on Tuesday.&lt;br /&gt;&lt;br /&gt;The "shocking" number was 40,000 more than MySpace had previously acknowledged, according to Connecticut Attorney General Richard Blumenthal, a co-chairman of the task force of state attorneys general looking into sex offenders' use of social networking.&lt;br /&gt;&lt;br /&gt;MySpace, owned by News Corp.'s Fox Interactive Media digital division, disclosed the figures to the task force in response to a subpoena.&lt;br /&gt;&lt;br /&gt;"This shocking revelation, resulting from our subpoena, provides compelling proof that social networking sites remain rife with sexual predators," Blumenthal said in a statement.&lt;br /&gt;&lt;br /&gt;Blumenthal's office said it was awaiting a response to a similar subpoena issued to Facebook, another popular social networking site that his office said also might host "substantial numbers of convicted offenders."&lt;br /&gt;&lt;br /&gt;Facebook's Chief Privacy Officer Chris Kelly said in a statement it was working with Blumenthal's office but said the site had "not yet had to handle a case of a registered sex offender meeting a minor through Facebook."&lt;br /&gt;&lt;br /&gt;"Unlike MySpace or other social networking sites, Facebook has always enforced a real-name culture and has developed and deployed social verification and powerful privacy rules that allow people to interact in a safer and more trusted environment," the statement said.&lt;br /&gt;&lt;br /&gt;Two years ago, MySpace commissioned background verification firm Sentinel Safe Tech Holdings Corp. to create a national database of sex offenders after reports that some of its teenage users were abducted by sex predators.&lt;br /&gt;&lt;br /&gt;Sentinel operates a U.S. database of sex offenders that includes as many as 120 details for each offender, from their names and addresses to their scars and tattoos, Sentinel Chief Executive John Cardillo said.&lt;br /&gt;&lt;br /&gt;Before the national database was created, information on convicted sex offenders was available only locally.&lt;br /&gt;&lt;br /&gt;MySpace said on Tuesday the technology had enabled it to identify 90,000 users as registered sex offenders -- people who have been found guilty of sex crimes and ordered to register with law enforcement officials -- and had removed and blocked them from the site.&lt;br /&gt;&lt;br /&gt;"We can confirm that MySpace has removed these individuals from our site and is providing data about these offenders to any law enforcement agency including the Attorney General's in Connecticut," MySpace's Chief Security Officer Hemanshu Nigam said in a statement.&lt;br /&gt;&lt;br /&gt;(Reporting by Edith Honan; Editing by Ellen Wulfhorst and Philip Barbara)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:78%;color:#cc6600;"&gt;&lt;strong&gt;&lt;em&gt;Source: http://tech.yahoo.com/news/nm/20090203/tc_nm/us_myspace_offenders&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;I mean, WHAT IN THE HELL?!!, damn, I can't believe this shocking news... good thing i have both my safe account on those 2 community sites.&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-3639245902780990663?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2009/02/myspace-90000-sex-offenders-removed-in.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-2753004788170799769</guid><pubDate>Fri, 23 Jan 2009 04:12:00 +0000</pubDate><atom:updated>2009-02-02T10:52:46.391+08:00</atom:updated><title>TERA : The Exiled Realm of Arborea</title><description>&lt;span style="font-family:georgia;font-size:85%;"&gt;BlueHole Studio previewsly announced about Project S1 game, in the level of realism of non-combat targetting, with heavily graphics and all the elements of MMORPG from political and economic on a dimentional step of next generation game.&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5294361275904933554" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 264px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SXlZh5rlvrI/AAAAAAAAAKM/3f2Zq2JTQs4/s400/f_174158_7.jpg" border="0" /&gt;&lt;br /&gt;TERA: The Exiled Realm of Arborea, from the ancient Greek name "The world".&lt;br /&gt;&lt;br /&gt;The next-generation Oriental MMORPG of Mythical and Human world. A fusion of fantasy and the beyond world of imagination brings with fantastic graphics. Added with action and world exploration experiences with community of An enhanced MMORPG.&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5294361269132221602" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 225px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SXlZhgc2XKI/AAAAAAAAAKE/JEtnCJg1iAo/s400/f_174158_3.jpg" border="0" /&gt;&lt;br /&gt;Particularly, Timing, direction, and distance called non-targetting is one of the game's main feature, newly adopted to strengthen and improve the manipulation and inhance the fight of a user from the irregular way of combat from previews mmorpgs.&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5294361265732719458" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 225px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_IoYIasMtVqk/SXlZhTyWE2I/AAAAAAAAAJ8/ViOX1cM8WYE/s400/f_174158_2.jpg" border="0" /&gt;&lt;br /&gt;non-targetting is one way of attacking without targetting a specific thing.&lt;br /&gt;&lt;br /&gt;It is the way to experience realistic fight and full of tension with non-targetting in TERA.&lt;br /&gt;&lt;br /&gt;In addition, TERA has SIX races with EIGHT kinds of CLASSES to choose from.&lt;br /&gt;&lt;br /&gt;The development period of 3 years in the making costs for about 32,000,000,000 Won, a blockbuster masterpiece.&lt;br /&gt;This MMORPG was presented as the 3rd most costly in the year 2007 for about 320 million won in development and in investment making it a blockbuster masterpiece. The graphics and the game system is ready to compete with other games. The game is near-perfect for it's performance and will introduce more differentiated contents.&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5294361263568202562" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 225px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SXlZhLuSK0I/AAAAAAAAAJ0/GyE4mXzAHko/s400/f_174158_1.jpg" border="0" /&gt;&lt;br /&gt;Fantastic Graphics. TERRA introduces on its own design technology and the plan to be on massive scale, vast fields and cities to NPC and monsters that can provide extensive contents that cannot be compared to other existing games. This will lead the trip.&lt;br /&gt;&lt;br /&gt;The Action is trully maximized in battle. The game is on its best in 3D action with the taste of First Person and can be adjusted from direction, distances at the same time, bringing more tension to the gameplay.&lt;br /&gt;&lt;br /&gt;The Timing is delicate on the actual combat, distance and direction is needed because you attack freely without targetting and that will make the game more realistic and easy to manipulate.&lt;br /&gt;&lt;br /&gt;Old elements of MMORPG is still intact, the use of magic, swords and heals to defeat the enemy is basically the phenomnal experience.&lt;br /&gt;&lt;br /&gt;Mutual interations that affect the community, while the game provides extreme action, other than picking a fight, the game introduces Trading, food production and more than a bond to other users with enhanced community.&lt;br /&gt;&lt;br /&gt;In particular, these communities will derive from the TERRA's unique political system, The only POWER to POWER to rule the world, that will bring users to a reality-based game system to participate in politics in the online gaming world.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-2753004788170799769?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2009/01/tera-exiled-realm-of-arborea.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_IoYIasMtVqk/SXlZh5rlvrI/AAAAAAAAAKM/3f2Zq2JTQs4/s72-c/f_174158_7.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-6363227348345915904</guid><pubDate>Fri, 23 Jan 2009 02:29:00 +0000</pubDate><atom:updated>2009-01-23T12:08:02.190+08:00</atom:updated><title>NHN - Hangames reveals TERA for 2009!</title><description>&lt;div align="center"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:georgia;"&gt;&lt;/span&gt;&lt;span style="font-family:georgia;"&gt;Yes, another mmorpg to be anticipated for, this summer 2009!&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:georgia;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;div align="center"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;Hangames reveal Project S1 : &lt;strong&gt;TERA: The Exiled Realm of Arborea&lt;/strong&gt; is one of the latest to be published by Hangame from NHN Games "Bluehole Studio". Great graphics with new Feature combat style. An MMORPG with &lt;strong&gt;Non-Targeting battle mode&lt;/strong&gt;, which means a player no longer to target a certain monster to hit, for almost MMORPG out there, common battle style is pointing the mouse into a monster just to hit, slash and kill. Now NHN Games introduce the new game style to be able for the players to feel the realistic battle mode in a free world using Non-targeting battle mode.&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family:georgia;"&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;div align="center"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;&lt;img id="BLOGGER_PHOTO_ID_5294313319595461522" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 333px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SXkt6egbS5I/AAAAAAAAAJs/-wIrWFnKDoA/s400/TERA_03.jpg" border="0" /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div align="center"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;If Aion : The Tower of Eternity got the wonders in heavens, There are more to see in the land too, in TERA : The Exiled Realm of Arborea.&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-family:georgia;font-size:78%;color:#3333ff;"&gt;*vocabulary = TERA means for Land, earth, or soil.&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;color:#3333ff;"&gt;Game design is total Epic style MMORPG with great medival-heavenly arts and armors, from great beyond imagination castles of Land and epicly designed creatures.&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;color:#3333ff;"&gt;There are alot to see into this up coming MMORPG, Pvp is totally massive, with RvR and Raid quests to go with.&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size:85%;color:#ff6600;"&gt;I'd say, this is the best MMORPG that NHN - Hangame have made!&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;color:#3333ff;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;color:#3333ff;"&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size:78%;color:#ff6600;"&gt;Close Beta for TERA is expected to happen Summer 2009&lt;/span&gt;&lt;/div&gt;&lt;p align="center"&gt;&lt;object width="430" height="346" class="BLOG_video_class" id="BLOG_video-ade62942c974314c" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.blogger.com/img/videoplayer.swf?videoUrl=http%3A%2F%2Fvp.video.google.com%2Fvideodownload%3Fversion%3D0%26secureurl%3DqAAAAP0YN7YpWvFNWPjMMOzGjlUq74TunzusRmLlNP7LrgU2z2-of3Rq6scq69l-ys1XLUbE9K-zwBPWc909-CUaw-50XI6nPDEIKI3hKoi9AZvGkDgKVvDycqbGRWH_Y1XY-0Sb6BZEbch-yS6MbaP7VObMtRiUl6uF8Krn_nT5ZIlpv0DI0uQOUvKxTpmuDzfeTPqm9U3kskrfD6_xucnTU4KYnfEd-yo1hnErUJ_hi84e%26sigh%3DeW1NnkFFxukYqrP-wgzaK1KJlnc%26begin%3D0%26len%3D86400000%26docid%3D0&amp;amp;nogvlm=1&amp;amp;thumbnailUrl=http%3A%2F%2Fvideo.google.com%2FThumbnailServer2%3Fapp%3Dblogger%26contentid%3Dade62942c974314c%26offsetms%3D5000%26itag%3Dw320%26sigh%3DxY3QYkdOkQGw3MLkcEA3EmHu9EE&amp;amp;messagesUrl=video.google.com%2FFlashUiStrings.xlb%3Fframe%3Dflashstrings%26hl%3Den"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;embed width="430" height="346" src="http://www.blogger.com/img/videoplayer.swf?videoUrl=http%3A%2F%2Fvp.video.google.com%2Fvideodownload%3Fversion%3D0%26secureurl%3DqAAAAP0YN7YpWvFNWPjMMOzGjlUq74TunzusRmLlNP7LrgU2z2-of3Rq6scq69l-ys1XLUbE9K-zwBPWc909-CUaw-50XI6nPDEIKI3hKoi9AZvGkDgKVvDycqbGRWH_Y1XY-0Sb6BZEbch-yS6MbaP7VObMtRiUl6uF8Krn_nT5ZIlpv0DI0uQOUvKxTpmuDzfeTPqm9U3kskrfD6_xucnTU4KYnfEd-yo1hnErUJ_hi84e%26sigh%3DeW1NnkFFxukYqrP-wgzaK1KJlnc%26begin%3D0%26len%3D86400000%26docid%3D0&amp;amp;nogvlm=1&amp;amp;thumbnailUrl=http%3A%2F%2Fvideo.google.com%2FThumbnailServer2%3Fapp%3Dblogger%26contentid%3Dade62942c974314c%26offsetms%3D5000%26itag%3Dw320%26sigh%3DxY3QYkdOkQGw3MLkcEA3EmHu9EE&amp;amp;messagesUrl=video.google.com%2FFlashUiStrings.xlb%3Fframe%3Dflashstrings%26hl%3Den" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;------------------------------------------------&lt;/p&gt;&lt;span style="font-family:lucida grande;font-size:85%;"&gt;&lt;p&gt;&lt;br /&gt;Game Title : 테라 (TERA)&lt;br /&gt;Publisher: &lt;a href="http://64.233.189.100/translate_c?hl=en&amp;amp;sl=ko&amp;amp;tl=en&amp;amp;u=http://www.bluehole.net/&amp;amp;usg=ALkJrhjlylZPiNTULGTCqZFyfFJwZZhAMQ" target="_blink"&gt;블루홀스튜디오&lt;/a&gt; (Blue Hole Studio)&lt;br /&gt;Official Site: &lt;a title="http://" href="http://tera.hangame.com/" targrt="_blink"&gt;http://tera.hangame.com/&lt;/a&gt;&lt;br /&gt;Test server: 비운영중&lt;br /&gt;Status / Schedule: Developement&lt;br /&gt;RATING: TBD&lt;br /&gt;Genre: Strategy, MMO, MMORPG&lt;br /&gt;Service Type: TBA&lt;/p&gt;&lt;p&gt;About TERA : The Exiled Realms of Arborea&lt;/p&gt;&lt;p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-6363227348345915904?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><enclosure type='video/mp4' url='http://www.blogger.com/video-play.mp4?contentId=ade62942c974314c&amp;type=video%2Fmp4' length='0'/><link>http://4thhyde.blogspot.com/2009/01/nhn-hangames-reveals-tera-for-2009.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_IoYIasMtVqk/SXkt6egbS5I/AAAAAAAAAJs/-wIrWFnKDoA/s72-c/TERA_03.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-8447481863519972086</guid><pubDate>Sat, 03 Jan 2009 00:48:00 +0000</pubDate><atom:updated>2009-01-03T08:49:58.826+08:00</atom:updated><title>Welcome 2009!</title><description>&lt;div align="center"&gt;&lt;strong&gt;&lt;span style="font-size:130%;color:#ff0000;"&gt;Happy new Year! Blogspot! another year has come for more new things to be written!&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-8447481863519972086?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2009/01/welcome-2009.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-944118251979991563</guid><pubDate>Wed, 26 Nov 2008 02:33:00 +0000</pubDate><atom:updated>2008-11-26T11:22:00.054+08:00</atom:updated><title>BATMAN : Gotham Knight [ANIME Version]</title><description>&lt;div style="text-align: justify;"&gt;Ok, This is really interesting... After all these years of waiting.. my dreams come true at last... I imagine a long time ago when I was still young... That "what if BATMAN becomes an ANIME version?" that's the thoughts that wandered on my mind long time ago. And the day came... its like Wow! it is really true! I was amazed, I can't believe it for the 1st time i saw this movie, running in 1 Hour and 15 mins of non stop cropted action.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_IoYIasMtVqk/SSzAjv7UhcI/AAAAAAAAAH0/-1u18m1N_e0/s1600-h/wp6_1200x1024.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 320px;" src="http://1.bp.blogspot.com/_IoYIasMtVqk/SSzAjv7UhcI/AAAAAAAAAH0/-1u18m1N_e0/s400/wp6_1200x1024.jpg" alt="" id="BLOGGER_PHOTO_ID_5272800984137237954" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_IoYIasMtVqk/SSzAjoOfMrI/AAAAAAAAAHs/kZHekJxN7JQ/s1600-h/wp5_1200x1024.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 320px;" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SSzAjoOfMrI/AAAAAAAAAHs/kZHekJxN7JQ/s400/wp5_1200x1024.jpg" alt="" id="BLOGGER_PHOTO_ID_5272800982070145714" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_IoYIasMtVqk/SSzAik00RXI/AAAAAAAAAHk/5myrT4MtM4g/s1600-h/wp3_1200x1024.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 320px;" src="http://1.bp.blogspot.com/_IoYIasMtVqk/SSzAik00RXI/AAAAAAAAAHk/5myrT4MtM4g/s400/wp3_1200x1024.jpg" alt="" id="BLOGGER_PHOTO_ID_5272800963977299314" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_IoYIasMtVqk/SSzAicwIh6I/AAAAAAAAAHc/I2KxAH2ibLc/s1600-h/wp2_1200x1024.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 320px;" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SSzAicwIh6I/AAAAAAAAAHc/I2KxAH2ibLc/s400/wp2_1200x1024.jpg" alt="" id="BLOGGER_PHOTO_ID_5272800961810171810" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;center&gt;&lt;br /&gt;&lt;a href="http://myspacetv.com/index.cfm?fuseaction=vids.individual&amp;amp;videoid=32526530"&gt;Batman Gotham Knight - Official Trailer&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;embed src="http://lads.myspace.com/videos/vplayer.swf" flashvars="m=32526530&amp;amp;v=2&amp;amp;type=video" type="application/x-shockwave-flash" width="430" height="346"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;This is A 6 part cropted movie from the best hit Batman producers... 6 Japanese Animation celebrating directors, 6 part of anime version of Batman story...&lt;br /&gt;and 1 International acclaimed Anime movie... imagine those 6 japanese anime directors in 1 anime movie! BATMAN : Gotham Knight.&lt;br /&gt;Here you can see 6 different types of BATMAN adaptation to Japanese arts... you can decide which of the 6 batman suits on your tastes.&lt;br /&gt;&lt;br /&gt;The animation is really splendid, A top Japanese Animation quality, from perspective to the motion movements, -- I like the Japanese style of "Slow-motion" of Batman's dynamic moves! i really imagine those tons of In-betweens per second in animation...&lt;br /&gt;since my job is an Animation artist.&lt;br /&gt;&lt;br /&gt;Digital coloring is really cool, combining the 2d art with CGI background. The casts are in good mood, there's no dull moment in voice acting. Starring the voice talent of Kevin Conroy, he's really awesome in Batman's voice.&lt;br /&gt;&lt;br /&gt;The OST is great, you'll feel the Batman inside you when hearing the Batman theme while watching it, The OST is really new from the ears, but the Batman theme remains&lt;br /&gt;in the music through this new Batman theme.&lt;br /&gt;&lt;br /&gt;In this 6 part special, there are 2 major villains, DEADSHOT and the KILLER CROC. The animation is well done in this 2 enemies. Great job!&lt;br /&gt;&lt;br /&gt;i saw few of well known Anime studio from the ending credits, few of them is GONZO studio, and XEBEC which is known in some good anime releases...&lt;br /&gt;&lt;br /&gt;here are few original clips from the Movie itself.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;a href="http://myspacetv.com/index.cfm?fuseaction=vids.individual&amp;amp;videoid=32526530"&gt;Batman Gotham Knight - Official Trailer&lt;/a&gt;&lt;br /&gt;&lt;embed src="http://lads.myspace.com/videos/vplayer.swf" flashvars="m=32526530&amp;amp;v=2&amp;amp;type=video" type="application/x-shockwave-flash" width="430" height="346"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://myspacetv.com/index.cfm?fuseaction=vids.individual&amp;amp;videoid=32526278"&gt;Batman Gotham Knight - Sizzle Reel&lt;/a&gt;&lt;br /&gt;&lt;embed src="http://lads.myspace.com/videos/vplayer.swf" flashvars="m=32526278&amp;amp;v=2&amp;amp;type=video" type="application/x-shockwave-flash" width="430" height="346"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vids.myspace.com/index.cfm?fuseaction=vids.individual&amp;amp;videoid=37439517"&gt;Batman Gotham Knight - Discussion&lt;/a&gt;&lt;br /&gt;&lt;object width="425" height="360"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="movie" value="http://mediaservices.myspace.com/services/media/embed.aspx/m=37439517,t=1,mt=video"&gt;&lt;embed src="http://mediaservices.myspace.com/services/media/embed.aspx/m=37439517,t=1,mt=video" allowfullscreen="true" type="application/x-shockwave-flash" width="425" height="360"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;now out in DVD stores! grab a copy now!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-944118251979991563?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/11/batman-gotham-knight-anime-version.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_IoYIasMtVqk/SSzAjv7UhcI/AAAAAAAAAH0/-1u18m1N_e0/s72-c/wp6_1200x1024.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-2173369651849727639</guid><pubDate>Sun, 23 Nov 2008 04:21:00 +0000</pubDate><atom:updated>2008-11-23T12:22:39.465+08:00</atom:updated><title>JOIN NOW!!! AION CHINA BETA!!</title><description>&lt;a href="http://act.aion.sdo.com/Project/ActArea/tuijian/tuijian.asp?uid=129032"&gt;http://act.aion.sdo.com/Project/ActArea/tuijian/tuijian.asp?uid=129032&lt;/a&gt;&lt;br /&gt;&lt;a href="http://act.aion.sdo.com/Project/ActArea/tuijian/tuijian.asp?uid=129032"&gt;http://act.aion.sdo.com/Project/ActArea/tuijian/tuijian.asp?uid=129032&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-2173369651849727639?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/11/join-now-aion-china-beta_23.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-8870516848167576695</guid><pubDate>Sun, 23 Nov 2008 04:21:00 +0000</pubDate><atom:updated>2008-11-23T12:22:38.655+08:00</atom:updated><title>JOIN NOW!!! AION CHINA BETA!!</title><description>&lt;a href="http://act.aion.sdo.com/Project/ActArea/tuijian/tuijian.asp?uid=129032"&gt;http://act.aion.sdo.com/Project/ActArea/tuijian/tuijian.asp?uid=129032&lt;/a&gt;&lt;br /&gt;&lt;a href="http://act.aion.sdo.com/Project/ActArea/tuijian/tuijian.asp?uid=129032"&gt;http://act.aion.sdo.com/Project/ActArea/tuijian/tuijian.asp?uid=129032&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-8870516848167576695?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/11/join-now-aion-china-beta.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-6002020107483221466</guid><pubDate>Sat, 22 Nov 2008 07:40:00 +0000</pubDate><atom:updated>2008-11-22T15:40:40.043+08:00</atom:updated><title>Richard Garriott\'s Tabula Rasa® - Information for our subscribers</title><description>&lt;a href="http://www.rgtr.com/news/latest_news/information_for_our_subscriber.html"&gt;Richard Garriott's Tabula Rasa® - Information for our subscribers&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Posted using &lt;a href="http://sharethis.com"&gt;ShareThis&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-6002020107483221466?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/11/richard-garriott-tabula-rasa.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-4117149319592170796</guid><pubDate>Mon, 10 Nov 2008 02:37:00 +0000</pubDate><atom:updated>2008-11-10T10:52:31.585+08:00</atom:updated><title>Pretty Aion Models</title><description>&lt;div style="text-align: center;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color: rgb(255, 102, 102);"&gt;Ok, see these Pretty Korean models for the most anticipated MMORPG &lt;span style="color: rgb(51, 51, 255);"&gt;AioN : The Tower of Eternity&lt;/span&gt;. The Costume is well crafted and not to mention, if ever PlayNC make a digital live video of the game? I would like to see these girls on custume on big screen! wow... &lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_IoYIasMtVqk/SReg8bPJ_3I/AAAAAAAAAG4/CcsWM0cOLCs/s1600-h/models.jpeg.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SReg8bPJ_3I/AAAAAAAAAG4/CcsWM0cOLCs/s400/models.jpeg.jpg" alt="" id="BLOGGER_PHOTO_ID_5266855249197006706" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_IoYIasMtVqk/SReg8NL8t6I/AAAAAAAAAGw/_VykuJoCKW4/s1600-h/group3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 278px; height: 400px;" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SReg8NL8t6I/AAAAAAAAAGw/_VykuJoCKW4/s400/group3.jpg" alt="" id="BLOGGER_PHOTO_ID_5266855245425457058" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_IoYIasMtVqk/SReguHgm8_I/AAAAAAAAAGo/OYc_WvG8sVk/s1600-h/group2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 266px; height: 400px;" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SReguHgm8_I/AAAAAAAAAGo/OYc_WvG8sVk/s400/group2.jpg" alt="" id="BLOGGER_PHOTO_ID_5266855003383329778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_IoYIasMtVqk/SRegtsnUWpI/AAAAAAAAAGg/-S0bXpSZUqw/s1600-h/group1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 280px; height: 400px;" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SRegtsnUWpI/AAAAAAAAAGg/-S0bXpSZUqw/s400/group1.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854996163713682" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_IoYIasMtVqk/SRegs0e7JdI/AAAAAAAAAGY/Fmk2RsGckf0/s1600-h/file93.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 267px; height: 400px;" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SRegs0e7JdI/AAAAAAAAAGY/Fmk2RsGckf0/s400/file93.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854981096121810" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_IoYIasMtVqk/SRegsv2a6fI/AAAAAAAAAGQ/7Hlz4FDPH-c/s1600-h/file92.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 267px; height: 400px;" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SRegsv2a6fI/AAAAAAAAAGQ/7Hlz4FDPH-c/s400/file92.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854979852495346" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_IoYIasMtVqk/SRegshPd3VI/AAAAAAAAAGI/Dq-JqHJzrbk/s1600-h/file91.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 264px; height: 400px;" src="http://1.bp.blogspot.com/_IoYIasMtVqk/SRegshPd3VI/AAAAAAAAAGI/Dq-JqHJzrbk/s400/file91.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854975931014482" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_IoYIasMtVqk/SRegWgeOMCI/AAAAAAAAAGA/2CIEdNcAbeM/s1600-h/file90.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 262px; height: 400px;" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SRegWgeOMCI/AAAAAAAAAGA/2CIEdNcAbeM/s400/file90.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854597767344162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_IoYIasMtVqk/SRegWRzv-VI/AAAAAAAAAF4/3dP90KB-xfo/s1600-h/file89.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 266px; height: 400px;" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SRegWRzv-VI/AAAAAAAAAF4/3dP90KB-xfo/s400/file89.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854593831106898" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_IoYIasMtVqk/SRegWFWUVzI/AAAAAAAAAFw/h3TxC7nUBZ8/s1600-h/file88.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 266px; height: 400px;" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SRegWFWUVzI/AAAAAAAAAFw/h3TxC7nUBZ8/s400/file88.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854590486435634" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_IoYIasMtVqk/SRegWGn08OI/AAAAAAAAAFo/_wPRlTcKJn0/s1600-h/file87.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 266px; height: 400px;" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SRegWGn08OI/AAAAAAAAAFo/_wPRlTcKJn0/s400/file87.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854590828310754" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_IoYIasMtVqk/SRegVi4HRkI/AAAAAAAAAFg/aNfoMqLZ-4A/s1600-h/file86.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 266px; height: 400px;" src="http://3.bp.blogspot.com/_IoYIasMtVqk/SRegVi4HRkI/AAAAAAAAAFg/aNfoMqLZ-4A/s400/file86.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854581232944706" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_IoYIasMtVqk/SRef_Ri5k5I/AAAAAAAAAFY/x9K3CE2l2RA/s1600-h/file85.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 266px; height: 400px;" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SRef_Ri5k5I/AAAAAAAAAFY/x9K3CE2l2RA/s400/file85.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854198623441810" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_IoYIasMtVqk/SRef_F6mmoI/AAAAAAAAAFQ/JrJ4MLle4j8/s1600-h/file84.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 266px; height: 400px;" src="http://4.bp.blogspot.com/_IoYIasMtVqk/SRef_F6mmoI/AAAAAAAAAFQ/JrJ4MLle4j8/s400/file84.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854195501636226" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_IoYIasMtVqk/SRef-5TOhBI/AAAAAAAAAFI/oSGLcJIxU2w/s1600-h/file83.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 266px; height: 400px;" src="http://3.bp.blogspot.com/_IoYIasMtVqk/SRef-5TOhBI/AAAAAAAAAFI/oSGLcJIxU2w/s400/file83.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854192115254290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_IoYIasMtVqk/SRef-eXwJSI/AAAAAAAAAFA/0x4komFHulA/s1600-h/file82.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 266px; height: 400px;" src="http://3.bp.blogspot.com/_IoYIasMtVqk/SRef-eXwJSI/AAAAAAAAAFA/0x4komFHulA/s400/file82.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854184886478114" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_IoYIasMtVqk/SRef92mVglI/AAAAAAAAAE4/NUcgqRr5o9M/s1600-h/file81.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 288px;" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SRef92mVglI/AAAAAAAAAE4/NUcgqRr5o9M/s400/file81.jpg" alt="" id="BLOGGER_PHOTO_ID_5266854174210228818" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:85%;"&gt;I would like to thank Riku &amp;amp; Mygo for providing me a copy of these pictures from aionsource.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color: rgb(255, 102, 102);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-4117149319592170796?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/11/pretty-aion-models.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_IoYIasMtVqk/SReg8bPJ_3I/AAAAAAAAAG4/CcsWM0cOLCs/s72-c/models.jpeg.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-8946615331633976079</guid><pubDate>Mon, 03 Nov 2008 02:17:00 +0000</pubDate><atom:updated>2008-11-03T10:28:20.992+08:00</atom:updated><title>My Aion Character creation!</title><description>ok, the game is anticipating, and its near to its open beta this Nov. 11... as of 30th Oct. Plaync open the server to the Plaync's account holders to give them aearly access by creating their first character in advance for the upcoming Open beta. luckily, I am one of them that get into the Pre-creation of character... here are few of my Screens.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_IoYIasMtVqk/SQ5hUWA5iNI/AAAAAAAAAEw/Sb7O8Pg7tg0/s1600-h/Aion0001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_IoYIasMtVqk/SQ5hUWA5iNI/AAAAAAAAAEw/Sb7O8Pg7tg0/s400/Aion0001.jpg" alt="" id="BLOGGER_PHOTO_ID_5264252016577317074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_IoYIasMtVqk/SQ5hUbv1V5I/AAAAAAAAAEo/PRKg4XlCQ5U/s1600-h/Aion0004.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_IoYIasMtVqk/SQ5hUbv1V5I/AAAAAAAAAEo/PRKg4XlCQ5U/s400/Aion0004.jpg" alt="" id="BLOGGER_PHOTO_ID_5264252018116351890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_IoYIasMtVqk/SQ5hUKmWXoI/AAAAAAAAAEg/lffWLDcy-8w/s1600-h/Aion0003.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_IoYIasMtVqk/SQ5hUKmWXoI/AAAAAAAAAEg/lffWLDcy-8w/s400/Aion0003.jpg" alt="" id="BLOGGER_PHOTO_ID_5264252013513170562" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_IoYIasMtVqk/SQ5gsEdFCgI/AAAAAAAAAEQ/WlJQY4vcw1w/s1600-h/Aion0016.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SQ5gsEdFCgI/AAAAAAAAAEQ/WlJQY4vcw1w/s400/Aion0016.jpg" alt="" id="BLOGGER_PHOTO_ID_5264251324668905986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_IoYIasMtVqk/SQ5gpZTrM_I/AAAAAAAAAEI/bcNBfGZZSII/s1600-h/Aion0006.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_IoYIasMtVqk/SQ5gpZTrM_I/AAAAAAAAAEI/bcNBfGZZSII/s400/Aion0006.jpg" alt="" id="BLOGGER_PHOTO_ID_5264251278727001074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_IoYIasMtVqk/SQ5gpJNGDYI/AAAAAAAAAEA/dQr_B5SNxiI/s1600-h/Aion0008.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_IoYIasMtVqk/SQ5gpJNGDYI/AAAAAAAAAEA/dQr_B5SNxiI/s400/Aion0008.jpg" alt="" id="BLOGGER_PHOTO_ID_5264251274404433282" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_IoYIasMtVqk/SQ5gpLx07mI/AAAAAAAAAD4/x_6aTpExN5I/s1600-h/Aion0005.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_IoYIasMtVqk/SQ5gpLx07mI/AAAAAAAAAD4/x_6aTpExN5I/s400/Aion0005.jpg" alt="" id="BLOGGER_PHOTO_ID_5264251275095371362" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_IoYIasMtVqk/SQ5go6caqOI/AAAAAAAAADw/6LmdwjtSsYE/s1600-h/Aion0000.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SQ5go6caqOI/AAAAAAAAADw/6LmdwjtSsYE/s400/Aion0000.jpg" alt="" id="BLOGGER_PHOTO_ID_5264251270442166498" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-8946615331633976079?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/11/my-aion-character-creation.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_IoYIasMtVqk/SQ5hUWA5iNI/AAAAAAAAAEw/Sb7O8Pg7tg0/s72-c/Aion0001.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-7491231394176365355</guid><pubDate>Mon, 03 Nov 2008 01:48:00 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src="http://www.blogger.com/img/videoplayer.swf?videoUrl=http%3A%2F%2Fvp.video.google.com%2Fvideodownload%3Fversion%3D0%26secureurl%3DqAAAABjzXX0P2a8vxnDt-OvRPGDb56gxZVb-C2yTs1u3PlutD1tDhzCDMwO4ncJHNABA-oa0ohbbDobcP_Hd0cibZNllxiW8YLlbTe2kAtbWJzzXMlMVFPFJxGzal9zhhy-QZlLtqv7dGNNZ2nSuS_P8vwdjhxbVngff_htqQb97CFtvpAYbgcNwfbzBZcxuUDpyh7P_yDCuIJluOgOCY9p93lEkVs0sXhkbP4wT1V4238pl%26sigh%3DPOpckDUj5ZGH8zzMfv9vur4SymY%26begin%3D0%26len%3D86400000%26docid%3D0&amp;amp;nogvlm=1&amp;amp;thumbnailUrl=http%3A%2F%2Fvideo.google.com%2FThumbnailServer2%3Fapp%3Dblogger%26contentid%3Dde48d3b78e8f664d%26offsetms%3D5000%26itag%3Dw320%26sigh%3DPu2U0UeP0GI6c16_vGQN6yHmvLE&amp;amp;messagesUrl=video.google.com%2FFlashUiStrings.xlb%3Fframe%3Dflashstrings%26hl%3Den" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-3351183275889621305?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><enclosure type='video/mp4' url='http://www.blogger.com/video-play.mp4?contentId=de48d3b78e8f664d&amp;type=video%2Fmp4' length='0'/><link>http://4thhyde.blogspot.com/2008/11/aion-tower-of-eternity-open-beta-promo.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-8307800308214021235</guid><pubDate>Thu, 30 Oct 2008 07:10:00 +0000</pubDate><atom:updated>2008-10-30T15:22:40.585+08:00</atom:updated><title>Translated FAQ on Aion: Tower of Eternity</title><description>&lt;div align="justify"&gt;Greetings to the Aion community,&lt;/div&gt;&lt;div align="justify"&gt; &lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;As of October 30th 6AM, we have begun offering character reservations on the first five open beta servers.You can now create your character on one of the following servers: Siel, Israphel, Nezakan, Jikel, and Baizel.Depending on the population and racial balance of each server, we may limit certain racial selections or add more servers.&lt;/div&gt;&lt;div align="justify"&gt;We advise that you check to see the server status section on the website before creating your character through the client.&lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;The following FAQ should answer a lot of the questions you may have during this process. &lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;strong&gt;&lt;span style="color:#3366ff;"&gt;Pre-OBT Character Creation FAQ&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;span style="color:#ff6600;"&gt;Q: What is 'Pre-OBT Character Creation', and why should I do it?&lt;/span&gt;&lt;/div&gt;&lt;div align="justify"&gt;A: Pre-OBT Character Creation allows you to decide on a server/race/class/customization/name before we begin the Open Beta Test period. We decided to provide this service to ensure that each of the servers begin with a healthy balance between the two races while making sure that players could plan their server choices together, so that all players could enjoy an optimal RvR experience. By taking advantage of this opportunity, you will be able to reserve your character's name on a server of your choice, as well as getting a taste of Aion's character editor. Keep in mind, however, that you will not be able to play the actual game until Open Beta begins on November 11th.&lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;span style="color:#ff6600;"&gt;Q: How do I participate?&lt;/span&gt;&lt;/div&gt;&lt;div align="justify"&gt;A: You can check the current status of all servers on the Pre-OBT Status section of the website. Once you've decided on a server with your friends and guildmates, you can download the Open Beta client and select your server and race. If the server you've chosen is full, you may be asked to create your character on a different server. If the server has a high imbalance between the races, character creation may be disabled on a race until the ratio gets normalized. After choosing your server and race, you can proceed to choose a class for your character, customize its appearance, and then reserve a unique name for it. This name will be used to represent you on Aion forums so please decide carefully. (Only one character can be created per account during the Pre-OBT phase.)&lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;span style="color:#ff6600;"&gt;Q: What are the names of the servers and when do they open?&lt;/span&gt;&lt;/div&gt;&lt;div align="justify"&gt;A: We are planning to launch 12 servers in the following order.&lt;br /&gt;*Siel, Israphel, Nezakan, Jikel, Baizel&lt;br /&gt;*Once the first five reach capacity, additional servers will open up in the following order: Triniel, Kaithiel, Lumiel, Usthiel, Markutan, Ariel, Asphel &lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;In the case that all 12 servers reach capacity, preparations have been made to launch additional servers as needed.&lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;span style="color:#ff9900;"&gt;Q: Can I switch servers during the Pre-OBT period?&lt;/span&gt;&lt;/div&gt;&lt;div align="justify"&gt;A: Yes, during this period you can delete and re-create your character as many times as needed. In this way you can create your character on a different server if you wish to switch. However, the name you chose for the deleted character will not be available for use for 5 minutes following the delete.&lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;&lt;span style="color:#ff6600;"&gt;Q: If I delete a character from a server that has had character creation disabled (due to population), can I remake my character on that same server?&lt;/span&gt;&lt;/div&gt;&lt;div align="justify"&gt;A: No. Once character creation is disabled on a server you cannot delete and remake your character.&lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;Thank you.&lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;------------------------&lt;/div&gt;&lt;div align="justify"&gt;taken from: &lt;a href="http://www.aionsource.com/forum/general-discussion/8833-translation-obt-character-reservation-begins-korea.html"&gt;http://www.aionsource.com/forum/general-discussion/8833-translation-obt-character-reservation-begins-korea.html&lt;/a&gt;&lt;/div&gt;&lt;div align="justify"&gt;----------&lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div align="justify"&gt;Original Korean/Hangeul Message: &lt;a href="http://aion.plaync.co.kr/board/notice/view?articleID=14&amp;amp;page"&gt;http://aion.plaync.co.kr/board/notice/view?articleID=14&amp;amp;page&lt;/a&gt;=&lt;/div&gt;&lt;div align="justify"&gt;----------&lt;/div&gt;&lt;div align="justify"&gt;thanks to Gon for giving me this information.&lt;/div&gt;&lt;div align="justify"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-8307800308214021235?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/10/greetings-to-aion-community-as-of.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-8606580249082620677</guid><pubDate>Thu, 30 Oct 2008 03:23:00 +0000</pubDate><atom:updated>2008-10-30T11:30:09.480+08:00</atom:updated><title>Aion : The Tower Of Eternity</title><description>&lt;div align="center"&gt;The Highly anticipated MMO is now open to the public. PlayNC Korea now opens its door to the Pre-open beta and to the Official Open beta phase . After the success of 3rd close beta phase, the game client and servers are now ready to serve Korean MMO fans and public... The game client is quite big having it at 7.5GB. Graphics is intense, Imagery is stunning on screen views and aerial combat is real great... "in Aion, You'll learn how its like to fly." - Plaync EU/US devs.&lt;/div&gt;&lt;p align="center"&gt;This November 11th of 2008, Official Open beta release.&lt;/p&gt;&lt;p align="center"&gt; &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-8606580249082620677?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/10/aion-tower-of-eternity.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-2867804004358445538</guid><pubDate>Sun, 31 Aug 2008 01:32:00 +0000</pubDate><atom:updated>2008-08-31T09:34:56.477+08:00</atom:updated><title>L’Arc~en~Ciel - Daybreak’s Bell</title><description>&lt;h2&gt;&lt;span style="font-size:100%;"&gt;Ok, i have posted this chords, and its my favorite band! from the Fresh released Anime Gundam OO: mobile suit gundam.&lt;/span&gt;&lt;/h2&gt;&lt;br /&gt;&lt;br /&gt;&lt;h2&gt;&lt;a href="http://xflash.wordpress.com/2007/10/12/larcenciel-daybreaks-bell-chord/" rel="bookmark" title="Read L’Arc~en~Ciel - Daybreak’s Bell Chord"&gt;L’Arc~en~Ciel - Daybreak’s Bell Chord&lt;/a&gt;&lt;/h2&gt;      &lt;small class="date"&gt;      &lt;span class="date_day"&gt;12&lt;/span&gt;      &lt;span class="date_month"&gt;10&lt;/span&gt;      &lt;span class="date_year"&gt;2007&lt;/span&gt;     &lt;/small&gt;                    &lt;h2 align="center"&gt;&lt;strong&gt;L’Arc~en~Ciel&lt;/strong&gt;&lt;/h2&gt; &lt;h2 align="center"&gt;&lt;strong&gt;Daybreak’s Bell&lt;/strong&gt;&lt;/h2&gt; &lt;p align="left"&gt;&lt;strong&gt;Key : G&lt;/strong&gt;&lt;br /&gt;        &lt;strong&gt;Intro : Em   C  Am  D   G  C&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;Em      C                    Am             D              G                      C&lt;br /&gt;      nee konna katachi no deai shika nakatta no? kanashii ne&lt;br /&gt;      Em      C           Am                D            G                      C&lt;br /&gt;      anata ni shindemo ayamete hoshiku mo nai onegai&lt;br /&gt;      Am         Bm              Em   G    Am           Bm            Em&lt;br /&gt;      unmei sae nomikomare shizumisou na umi e to&lt;/p&gt; &lt;p&gt;          Em               C             G                 D                   Em&lt;br /&gt;      negai yo kaze ni notte yoake no kane wo narase yo&lt;br /&gt;              C                 G                             D&lt;br /&gt;      tori no you ni My wishes over their airspace&lt;br /&gt;                Em                C       G               D                    Em               C&lt;br /&gt;      musuu no nami wo koe asu e tachimukau anata wo mamoritamae&lt;br /&gt;         G                              D&lt;br /&gt;      My life I trade it for your pain&lt;br /&gt;      Am   Bm     C&lt;br /&gt;      arasoi yo tomare!&lt;/p&gt; &lt;p&gt;Em          C               Am              D              G                      C&lt;br /&gt;      nee hito wa doushite kurikaeshi ayamachi wo kasaneteku?&lt;br /&gt;      Em      C           Am                D            G                      C&lt;br /&gt;      shinka shinai dare ni mo nagareru kono chi ga daikirai&lt;br /&gt;      Am         Bm              Em   G    Am           Bm            Em&lt;br /&gt;      honnou de sabakiau dare no demo nai daichi de&lt;/p&gt; &lt;p&gt;          Em             C        G                 D                   Em                      C&lt;br /&gt;      sumiwataru mirai ga kita nara kusabana mo heiki ni yadoru  darou&lt;br /&gt;         G                              D&lt;br /&gt;      My wishes over their airspace&lt;br /&gt;            Em               C             G                 D                   Em&lt;br /&gt;      dareka yuriokoshite warui yume kara samashite yo&lt;br /&gt;              C                 G                             D&lt;br /&gt;      kanau no nara My life I trade it for your pain&lt;br /&gt;      Am   Bm     C              Am   Bm     C&lt;br /&gt;      dore dake inoreba ten ni todoku?&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Chorus:  G  Em  Bm (2x)&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;       G                Em          Bm         Am            D&lt;br /&gt;      ima asayake ga unabara to watashi wo utsusu&lt;/p&gt; &lt;p&gt;          Em               C             G                 D                   Em&lt;br /&gt;      negai yo kaze ni notte yoake no kane wo narase yo&lt;br /&gt;              C                 G                             D&lt;br /&gt;      tori no you ni My wishes over their airspace&lt;br /&gt;                Em                C       G               D                    Em               C&lt;br /&gt;      musuu no nami wo koe asu e tachimukau anata wo mamoritamae&lt;br /&gt;         G                              D&lt;br /&gt;      My life I trade it for your pain&lt;br /&gt;            Em          C G   D       Em             C                 G                             D&lt;br /&gt;      furimukazu habatake kono omoi wo hakonde ano sora wo tondeku&lt;br /&gt;      Am   Bm     C         Am   Bm     C&lt;br /&gt;    mirai wa dare ni mo uchiotosenai &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-2867804004358445538?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/08/larcenciel-daybreaks-bell.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-3473571953382164371</guid><pubDate>Mon, 25 Aug 2008 23:55:00 +0000</pubDate><atom:updated>2008-08-26T07:57:58.679+08:00</atom:updated><title>All digital, Filipino-made animated film due November</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_IoYIasMtVqk/SLNG-C7PamI/AAAAAAAAADo/0peHlWKagZw/s1600-h/dayo_1600x1200.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_IoYIasMtVqk/SLNG-C7PamI/AAAAAAAAADo/0peHlWKagZw/s400/dayo_1600x1200.jpg" alt="" id="BLOGGER_PHOTO_ID_5238608823313197666" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div  style="text-align: justify; color: rgb(0, 102, 0);font-family:georgia;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span class="fontheadline"&gt;&lt;/span&gt;&lt;span class="fontbyline"&gt;&lt;br /&gt;By Erwin   Oliva&lt;/span&gt;&lt;br /&gt;&lt;span class="fontbyline"&gt;INQUIRER.net&lt;/span&gt;&lt;br /&gt;&lt;span class="fonttimestamp"&gt;First Posted 11:44:00 05/20/2008&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;                                                                              &lt;/div&gt;&lt;p style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt;&lt;span style="font-size:85%;"&gt;MAKATI CITY, Philippines -- An all-Filipino production team is scheduled to come out with a full-feature animation film done using digital animation technology, its director told INQUIRER.net.&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt; &lt;/div&gt;&lt;p style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt;&lt;span style="font-size:85%;"&gt;"We've been called crazy before. But the animation industry in the Philippines is two decades old. We've been doing outsourcing, so Filipino talent has gone unacknowledged. Recently there's been a clamor for original content," said Robert Quilao, director of &lt;a class="linkart" href="http://www.dayomovie.com/"&gt;Dayo&lt;/a&gt;, a full-feature animated film that feature the story of an 11-year-old kid named Bubuy.&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt; &lt;/div&gt;&lt;p style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt;&lt;span style="font-size:85%;"&gt;The story revolves around Bubuy who has to save his grandparents who were abducted and brought to the strange land called Elementalia, which is home to a host of strange creatures.&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt; &lt;/div&gt;&lt;p style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt;&lt;span style="font-size:85%;"&gt;Quilao said the animated film is expected to become ready by October or November, a year after production started.&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt; &lt;/div&gt;&lt;p style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt;&lt;span style="font-size:85%;"&gt;Thanks to digital technology, Quilao stressed that the production cost was a fraction of what Hollywood-based animated films would spend.&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt; &lt;/div&gt;&lt;p style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt;&lt;span style="font-size:85%;"&gt;Dayo, which would roughly cost over $1 million, is the third full-feature animated movie in the country, Quilao said.&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt; &lt;/div&gt;&lt;p style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt;&lt;span style="font-size:85%;"&gt;"We're not the first. Ibong Adarna and Urduja, which is set to come out in June, came out before ours," Quilao said. But he noted that Dayo is perhaps the first Filipino full-feature animated film that is an all-digital production.&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt; &lt;/div&gt;&lt;p style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt;&lt;span style="font-size:85%;"&gt;From the storyboard to the editing, Dayo used digital animation technology. Traditional animation production involves artists drawing the action that would be animated on paper. Quilao said the animation of Dayo was all done digitally, with artists doing digital storyboards from the very start.&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt; &lt;/div&gt;&lt;p style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt;&lt;span style="font-size:85%;"&gt;"But the drawing process is not automated. It is still drawn. Our technology, however, allows you to directly draw on screen. Thus we call it 'tra-digital' animation," he added.&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt; &lt;/div&gt;&lt;p style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt;&lt;span style="font-size:85%;"&gt;The voice talents or actors behind Dayo are also Filipino. Filipino directors Peque Gallaga and Laurice Guillen are among the local voices featured in the animated film. Gallaga will be the voice behind the character Nano, while Guillen will play a diwata.&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt; &lt;/div&gt;&lt;p style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt;&lt;span style="font-size:85%;"&gt;Voices of child stars Nash Aguas as Bubuy and Katrina "Hopia" Legaspi as Anna Manananggal are also featured in the animated film, along with comedian Michael V as Narsi, and actor Johnny Delgado as Anna's father.&lt;/span&gt;&lt;/p&gt;&lt;div style="text-align: justify; font-family: georgia; color: rgb(0, 102, 0);"&gt; &lt;span style="font-size:85%;"&gt;Dayo is a production of local advertising company Cutting Edge Productions, which has been doing TV commercials among other projects.&lt;br /&gt;&lt;br /&gt;source: http://newsinfo.inquirer.net/breakingnews/infotech/view/20080520-137680/All-digital-Filipino-made-animated-film-due-November&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-3473571953382164371?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/08/all-digital-filipino-made-animated-film.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_IoYIasMtVqk/SLNG-C7PamI/AAAAAAAAADo/0peHlWKagZw/s72-c/dayo_1600x1200.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-6737930593717174663</guid><pubDate>Mon, 25 Aug 2008 23:41:00 +0000</pubDate><atom:updated>2008-08-26T07:48:49.793+08:00</atom:updated><title>DAYO Spring from Philippines</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_IoYIasMtVqk/SLNEwG7Y3_I/AAAAAAAAADg/8ue3GWCU8dM/s1600-h/index00.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_IoYIasMtVqk/SLNEwG7Y3_I/AAAAAAAAADg/8ue3GWCU8dM/s400/index00.jpg" alt="" id="BLOGGER_PHOTO_ID_5238606384846135282" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img254.imageshack.us/img254/3582/picture3fh3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://img254.imageshack.us/img254/3582/picture3fh3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p style="font-family: georgia; text-align: justify;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="font-family: georgia; text-align: justify;"&gt;Having served as a service hub for decades, the Philippines is beginning to produce original animated content such as the upcoming feature film &lt;i&gt;Dayo&lt;/i&gt; from Cutting Edge Prods. Set for release this holiday season, the $1 million digital production is the third full-length, original animated feature to come out of the country.&lt;/p&gt;&lt;div&gt;  &lt;/div&gt;&lt;p style="font-family: georgia; text-align: center;"&gt;Directed by Robert Quilao, &lt;i&gt;Dayo&lt;/i&gt; revolves around a boy named Bubuy, who must rescue his abducted grandparents. His quest leads him to Elementalia, a strange land inhabited by bizarre creatures. The voice cast includes child stars Nash Aguas and Katrina "Hopia" Legaspi, along with comedian Michael V and actor Johnny Delgado. &lt;/p&gt;&lt;div style="text-align: center;"&gt;  &lt;/div&gt;&lt;p style="font-family: georgia; text-align: center;"&gt;Founded in 2003, Cutting Edge Prods. is an audio-video post-production company that does work for global advertising agencies and brands. Owned and managed by award-winning film composer and musical arranger Jessie Lasaten, the company opened its dedicated animation facility on 2007. More information on the company can be found at www.cuttingedge-prod.com, and a teaser trailer for &lt;i&gt;Dayo&lt;/i&gt; is available for viewing on &lt;a href="http://www.animag.tv/" target="_blank"&gt;AniMagTV&lt;/a&gt; and at www.dayomovie.com.&lt;/p&gt;&lt;p style="font-family: georgia; text-align: right;"&gt;byL Ryan Ball&lt;/p&gt;&lt;p style="font-family: georgia; text-align: right;"&gt;source:http://www.animationmagazine.net/article/8360&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-6737930593717174663?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/08/dayo-spring-from-philippines.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_IoYIasMtVqk/SLNEwG7Y3_I/AAAAAAAAADg/8ue3GWCU8dM/s72-c/index00.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-5330108039801202001.post-7725368116878714194</guid><pubDate>Sun, 04 May 2008 02:34:00 +0000</pubDate><atom:updated>2008-05-04T11:59:42.503+08:00</atom:updated><title>Neon Genesis Evangelion: 2007 release [you are (not) alone]</title><description>&lt;a href="http://img237.imageshack.us/img237/575/evangeriwontt9.jpg"&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://img237.imageshack.us/img237/575/evangeriwontt9.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;p align="justify"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;Evangelion: 1.0 You Are (Not) Alone &lt;strong&gt;&lt;em&gt;(ヱヴァンゲリヲン新劇場版:序)&lt;/em&gt;&lt;/strong&gt; , Evangerion Shin Gekijōban: Jo&lt;/span&gt;&lt;a title="Help:Japanese" href="http://en.wikipedia.org/wiki/Help:Japanese"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;?&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;, lit. "Evangelion New Theatrical Version: Prephase") is a &lt;/span&gt;&lt;a title="2007" href="http://en.wikipedia.org/wiki/2007"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;2007&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt; &lt;/span&gt;&lt;a title="Japan" href="http://en.wikipedia.org/wiki/Japan"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;Japanese&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt; &lt;/span&gt;&lt;a title="Anime" href="http://en.wikipedia.org/wiki/Anime"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;animated&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt; film written and chief directed by &lt;/span&gt;&lt;a title="Hideaki Anno" href="http://en.wikipedia.org/wiki/Hideaki_Anno"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;Hideaki Anno&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;. It is the first of four films released in the &lt;/span&gt;&lt;a title="Rebuild of Evangelion" href="http://en.wikipedia.org/wiki/Rebuild_of_Evangelion"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;Rebuild of Evangelion&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt; &lt;/span&gt;&lt;a title="Tetralogy" href="http://en.wikipedia.org/wiki/Tetralogy"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;tetralogy&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt; based on the original &lt;/span&gt;&lt;a title="Anime" href="http://en.wikipedia.org/wiki/Anime"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;anime&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt; series &lt;/span&gt;&lt;a title="Neon Genesis Evangelion franchise" href="http://en.wikipedia.org/wiki/Neon_Genesis_Evangelion_franchise"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;Neon Genesis Evangelion&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;. It was produced and co-distributed by Anno's &lt;/span&gt;&lt;a title="Studio Khara" href="http://en.wikipedia.org/wiki/Studio_Khara"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;Studio Khara&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="justify"&gt;&lt;span style="font-size:85%;color:#003333;"&gt;&lt;em&gt;Now, this is the Latest Release of the 1996 Classic Awarded Anime That Marks the legend of Classic Anime, from the Original Title Neon Genesis Evangelion. At first you will noticed that it's the same as the older Gainax release Movie that has its similarities to older releases. but as you moved on to this new released movie, you will say "Man, this is cooler than the old releases", because this one is more Enhanced, and Re-made from its original script. Many scenes revised and re-modelled.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="justify"&gt;&lt;span style="font-size:85%;"&gt;*&lt;span style="font-family:georgia;"&gt;The plot is for largely a point-for-point adaptation of &lt;/span&gt;&lt;/span&gt;&lt;a title="List of Neon Genesis Evangelion episodes" href="http://en.wikipedia.org/wiki/List_of_Neon_Genesis_Evangelion_episodes"&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt;episodes 1 through 6&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:georgia;font-size:85%;"&gt; of the original Evangelion series. While some events are portrayed in exactly the same way, often using the same storyboards from the television show, albeit newly redrawn; other events unfold differently, using new storyboards and/or 3D computer animation. Most notably, the fifth angel Ramiel, and the fight against him, has gone through a complete redesign. &lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="justify"&gt;&lt;a title="Shinji Ikari" href="http://en.wikipedia.org/wiki/Shinji_Ikari"&gt;&lt;span style="font-size:85%;"&gt;Shinji Ikari&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; arrives in Tokyo-3, sent for by his father &lt;/span&gt;&lt;a title="Gendo Ikari" href="http://en.wikipedia.org/wiki/Gendo_Ikari"&gt;&lt;span style="font-size:85%;"&gt;Gendo&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;. As he wanders about town, he is caught in the crossfire between the U.N. army and the fourth &lt;/span&gt;&lt;a title="Angel (Neon Genesis Evangelion)" href="http://en.wikipedia.org/wiki/Angel_%28Neon_Genesis_Evangelion%29"&gt;&lt;span style="font-size:85%;"&gt;Angel&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; (third in the &lt;/span&gt;&lt;a class="mw-redirect" title="Neon Genesis Evangelion (TV series)" href="http://en.wikipedia.org/wiki/Neon_Genesis_Evangelion_%28TV_series%29"&gt;&lt;span style="font-size:85%;"&gt;original version&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;), &lt;/span&gt;&lt;a title="Angel (Neon Genesis Evangelion)" href="http://en.wikipedia.org/wiki/Angel_%28Neon_Genesis_Evangelion%29#Sachiel"&gt;&lt;span style="font-size:85%;"&gt;Sachiel&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;. Rescued by Lieutenant Colonel &lt;/span&gt;&lt;a title="Misato Katsuragi" href="http://en.wikipedia.org/wiki/Misato_Katsuragi"&gt;&lt;span style="font-size:85%;"&gt;Misato Katsuragi&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;, Shinji is brought to NERV Headquarters and is guilted by Gendo, who turns out to be Supreme Commander of NERV, into piloting &lt;/span&gt;&lt;a title="Evangelion (mecha)" href="http://en.wikipedia.org/wiki/Evangelion_%28mecha%29"&gt;&lt;span style="font-size:85%;"&gt;Evangelion&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; &lt;/span&gt;&lt;a title="Evangelion (mecha)" href="http://en.wikipedia.org/wiki/Evangelion_%28mecha%29#Evangelion_Unit_01_.28Shog.C5.8Dki:_.E5.88.9D.E5.8F.B7.E6.A9.9F.29"&gt;&lt;span style="font-size:85%;"&gt;Unit-01&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; against Sachiel when its primary pilot, the mysterious &lt;/span&gt;&lt;a title="Rei Ayanami" href="http://en.wikipedia.org/wiki/Rei_Ayanami"&gt;&lt;span style="font-size:85%;"&gt;Rei Ayanami&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;, is too injured to pilot. After the initial fight, Shinji is taken in by Misato as her new housemate and enrolled in middle school. The film portrays Shinji's attempts to "settle in" with his newfound life alongside Misato, Rei and the other characters while continuing to defend Tokyo-3 and the world from the coming Angels as the new pilot of Unit-01.&lt;br /&gt;In the final scene, a naked &lt;/span&gt;&lt;a title="Kaworu Nagisa" href="http://en.wikipedia.org/wiki/Kaworu_Nagisa"&gt;&lt;span style="font-size:85%;"&gt;Kaworu Nagisa&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; is awakened by SEELE on the surface of the &lt;/span&gt;&lt;a title="Moon" href="http://en.wikipedia.org/wiki/Moon"&gt;&lt;span style="font-size:85%;"&gt;Moon&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;, which is visibly stained with a streak of blood, cryptically saying that "the third one" hasn't changed at all and that he looks forward to meeting Shinji.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="justify"&gt;&lt;span style="font-size:85%;"&gt;"Evangelion: 1.01 You Are (Not) Alone: Limited Design Edition" was released in Japan on &lt;/span&gt;&lt;a title="April 25" href="http://en.wikipedia.org/wiki/April_25"&gt;&lt;span style="font-size:85%;"&gt;April 25&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;, &lt;/span&gt;&lt;a title="2008" href="http://en.wikipedia.org/wiki/2008"&gt;&lt;span style="font-size:85%;"&gt;2008&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; (with the film's pictures, editing, and sound fine-tuned for DVD by Anno) and will be released in a "Normal Edition" on &lt;/span&gt;&lt;a title="May 21" href="http://en.wikipedia.org/wiki/May_21"&gt;&lt;span style="font-size:85%;"&gt;May 21&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;. A &lt;/span&gt;&lt;a title="Blu-ray Disc" href="http://en.wikipedia.org/wiki/Blu-ray_Disc"&gt;&lt;span style="font-size:85%;"&gt;Blu-ray Disc&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; release has not been announced at this time.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="justify"&gt;&lt;span style="font-size:85%;"&gt;At the film's theatrical premiere on &lt;/span&gt;&lt;a title="September 1" href="http://en.wikipedia.org/wiki/September_1"&gt;&lt;span style="font-size:85%;"&gt;September 1&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;, &lt;/span&gt;&lt;a title="2007" href="http://en.wikipedia.org/wiki/2007"&gt;&lt;span style="font-size:85%;"&gt;2007&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;, the film's official Bandai Channel news feed reported full houses and full applause from fans&lt;/span&gt;&lt;a title="" href="http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone#cite_note-2"&gt;&lt;span style="font-size:85%;"&gt;[3]&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;. It took first place at the Japanese box office on its opening weekend, with some 236,158 spending 280 million yen (about US $2.4 million) to watch it. This income can be considered unusual, considering the film was played at only 84 theaters in the country. &lt;/span&gt;&lt;a title="" href="http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone#cite_note-3"&gt;&lt;span style="font-size:85%;"&gt;[4]&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;The film was later released in South Korea (&lt;/span&gt;&lt;a title="January 24" href="http://en.wikipedia.org/wiki/January_24"&gt;&lt;span style="font-size:85%;"&gt;January 24&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;, &lt;/span&gt;&lt;a title="2008" href="http://en.wikipedia.org/wiki/2008"&gt;&lt;span style="font-size:85%;"&gt;2008&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;), Singapore (&lt;/span&gt;&lt;a title="March 13" href="http://en.wikipedia.org/wiki/March_13"&gt;&lt;span style="font-size:85%;"&gt;March 13&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;, &lt;/span&gt;&lt;a title="2008" href="http://en.wikipedia.org/wiki/2008"&gt;&lt;span style="font-size:85%;"&gt;2008&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;), Hong Kong (&lt;/span&gt;&lt;a title="April 3" href="http://en.wikipedia.org/wiki/April_3"&gt;&lt;span style="font-size:85%;"&gt;April 3&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;, &lt;/span&gt;&lt;a title="2008" href="http://en.wikipedia.org/wiki/2008"&gt;&lt;span style="font-size:85%;"&gt;2008&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;), and Taiwan (&lt;/span&gt;&lt;a title="April 18" href="http://en.wikipedia.org/wiki/April_18"&gt;&lt;span style="font-size:85%;"&gt;April 18&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;, &lt;/span&gt;&lt;a title="2008" href="http://en.wikipedia.org/wiki/2008"&gt;&lt;span style="font-size:85%;"&gt;2008&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;). Australian-based &lt;/span&gt;&lt;a class="new" title="Red Ant Enterprises (page does not exist)" href="http://en.wikipedia.org/w/index.php?title=Red_Ant_Enterprises&amp;amp;action=edit&amp;amp;redlink=1"&gt;&lt;span style="font-size:85%;"&gt;Red Ant Enterprises&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; has announced Evangelion 1.0 as one of 35 titles they will bring to Australia throughout 2008 and into 2009. &lt;/span&gt;&lt;a title="" href="http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone#cite_note-4"&gt;&lt;span style="font-size:85%;"&gt;[5]&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; French distributor Dybex has announced it will release Evangelion 1.0 in France, starting with an out of competition projection at the 2008 &lt;/span&gt;&lt;a title="Annecy International Animated Film Festival" href="http://en.wikipedia.org/wiki/Annecy_International_Animated_Film_Festival"&gt;&lt;span style="font-size:85%;"&gt;Annecy International Animated Film Festival&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;.&lt;/span&gt;&lt;a title="" href="http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone#cite_note-5"&gt;&lt;span style="font-size:85%;"&gt;[6]&lt;/span&gt;&lt;/a&gt;&lt;a title="" href="http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone#cite_note-6"&gt;&lt;span style="font-size:85%;"&gt;[7]&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;It received the 2008 &lt;/span&gt;&lt;a title="Tokyo International Anime Fair" href="http://en.wikipedia.org/wiki/Tokyo_International_Anime_Fair"&gt;&lt;span style="font-size:85%;"&gt;Tokyo International Anime Fair&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; award for anime of the year; Anno received best director&lt;/span&gt;&lt;a title="" href="http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone#cite_note-7"&gt;&lt;span style="font-size:85%;"&gt;[8]&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;. It was nominated for &lt;/span&gt;&lt;a title="Japan Academy Prize for Animation of the Year" href="http://en.wikipedia.org/wiki/Japan_Academy_Prize_for_Animation_of_the_Year"&gt;&lt;span style="font-size:85%;"&gt;Animation of the year&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; at the 2008 &lt;/span&gt;&lt;a title="Japan Academy Prize (film)" href="http://en.wikipedia.org/wiki/Japan_Academy_Prize_%28film%29"&gt;&lt;span style="font-size:85%;"&gt;Japan Academy Prize&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;.&lt;/span&gt;&lt;a title="" href="http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone#cite_note-8"&gt;&lt;span style="font-size:85%;"&gt;[9]&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="justify"&gt;&lt;a class="mw-redirect" title="Utada Hikaru" href="http://en.wikipedia.org/wiki/Utada_Hikaru"&gt;&lt;span style="font-size:85%;color:#990000;"&gt;Utada Hikaru&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt; provided the ending theme song &lt;span style="color:#993300;"&gt;"Beautiful World"&lt;/span&gt; from her single&lt;span style="color:#ff0000;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;a class="mw-redirect" title="Beautiful World / Kiss &amp;amp; Cry" href="http://en.wikipedia.org/wiki/Beautiful_World_/_Kiss_%26_Cry"&gt;&lt;span style="font-size:85%;color:#ff0000;"&gt;Beautiful World / Kiss &amp;amp; Cry&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt;&lt;span style="color:#ff0000;"&gt;.&lt;/span&gt; She also provided a reprised remix of the series original ending theme "&lt;/span&gt;&lt;a title="Fly Me to the Moon" href="http://en.wikipedia.org/wiki/Fly_Me_to_the_Moon"&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt;Fly Me to the Moon&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt;", known as "Fly Me To The Moon (In Other Words) -2007 MIX-", from the version she released in &lt;/span&gt;&lt;a title="2000" href="http://en.wikipedia.org/wiki/2000"&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt;2000&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt; on her &lt;/span&gt;&lt;a title="Wait &amp;amp; See ~Risk~" href="http://en.wikipedia.org/wiki/Wait_%26_See_~Risk~"&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt;Wait &amp;amp; See ~Risk~&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt; single. It served as the soundtrack to the first full theatrical trailer.&lt;br /&gt;The score for the film, composed and arranged by &lt;/span&gt;&lt;a class="mw-redirect" title="Shiro Sagisu" href="http://en.wikipedia.org/wiki/Shiro_Sagisu"&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt;Shiro Sagisu&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt;, was recorded at &lt;/span&gt;&lt;a title="Abbey Road Studios" href="http://en.wikipedia.org/wiki/Abbey_Road_Studios"&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt;Abbey Road Studios&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt; with performances by the London Studio Orchestra. The album featuring the film's score was released on September 26, with the catalog number KICA-887.&lt;/span&gt;&lt;a title="" href="http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone#cite_note-9"&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt;[10]&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;color:#6633ff;"&gt; Many of the 26 songs on the soundtrack are rearranged versions of songs from the original series.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;br /&gt;Directed by&lt;br /&gt;&lt;a title="Hideaki Anno" href="http://en.wikipedia.org/wiki/Hideaki_Anno"&gt;Hideaki Anno&lt;/a&gt; (chief)&lt;a class="new" title="Masayuki (page does not exist)" href="http://en.wikipedia.org/w/index.php?title=Masayuki&amp;amp;action=edit&amp;amp;redlink=1"&gt;Masayuki&lt;/a&gt;&lt;a title="Kazuya Tsurumaki" href="http://en.wikipedia.org/wiki/Kazuya_Tsurumaki"&gt;Kazuya Tsurumaki&lt;/a&gt;&lt;br /&gt;Produced by&lt;br /&gt;&lt;a class="new" title="Toshimichi Otsuki (page does not exist)" href="http://en.wikipedia.org/w/index.php?title=Toshimichi_Otsuki&amp;amp;action=edit&amp;amp;redlink=1"&gt;Toshimichi Otsuki&lt;/a&gt;&lt;br /&gt;Written by&lt;br /&gt;&lt;a title="Hideaki Anno" href="http://en.wikipedia.org/wiki/Hideaki_Anno"&gt;Hideaki Anno&lt;/a&gt;&lt;br /&gt;Starring&lt;br /&gt;&lt;a title="Megumi Ogata" href="http://en.wikipedia.org/wiki/Megumi_Ogata"&gt;Megumi Ogata&lt;/a&gt;&lt;a title="Megumi Hayashibara" href="http://en.wikipedia.org/wiki/Megumi_Hayashibara"&gt;Megumi Hayashibara&lt;/a&gt;&lt;a title="Kotono Mitsuishi" href="http://en.wikipedia.org/wiki/Kotono_Mitsuishi"&gt;Kotono Mitsuishi&lt;/a&gt;&lt;br /&gt;Music by&lt;br /&gt;&lt;a class="mw-redirect" title="Shiro Sagisu" href="http://en.wikipedia.org/wiki/Shiro_Sagisu"&gt;Shiro Sagisu&lt;/a&gt;&lt;br /&gt;Cinematography&lt;br /&gt;Susumu Fukushi&lt;br /&gt;Editing by&lt;br /&gt;Hirofumi Okuda&lt;br /&gt;Distributed by&lt;br /&gt;&lt;a class="image" title="Flag of Japan" href="http://en.wikipedia.org/wiki/Image:Flag_of_Japan.svg"&gt;&lt;/a&gt;KlockWorx and Khara&lt;a class="image" title="Flag of South Korea" href="http://en.wikipedia.org/wiki/Image:Flag_of_South_Korea.svg"&gt;&lt;/a&gt; Taewon Entertainment&lt;a class="image" title="Flag of Australia" href="http://en.wikipedia.org/wiki/Image:Flag_of_Australia.svg"&gt;&lt;/a&gt; &lt;a class="new" title="Red Ant Enterprises (page does not exist)" href="http://en.wikipedia.org/w/index.php?title=Red_Ant_Enterprises&amp;amp;action=edit&amp;amp;redlink=1"&gt;Red Ant Enterprises&lt;/a&gt; &lt;a title="" href="http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone#cite_note-0"&gt;[1]&lt;/a&gt;&lt;a class="image" title="Flag of France" href="http://en.wikipedia.org/wiki/Image:Flag_of_France.svg"&gt;&lt;/a&gt; Dybex&lt;a title="" href="http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone#cite_note-1"&gt;[2]&lt;/a&gt;&lt;br /&gt;Release date(s)&lt;br /&gt;&lt;a class="image" title="Flag of Japan" href="http://en.wikipedia.org/wiki/Image:Flag_of_Japan.svg"&gt;&lt;/a&gt;&lt;a title="September 1" href="http://en.wikipedia.org/wiki/September_1"&gt;September 1&lt;/a&gt;, &lt;a title="2007" href="http://en.wikipedia.org/wiki/2007"&gt;2007&lt;/a&gt;&lt;a class="image" title="Flag of South Korea" href="http://en.wikipedia.org/wiki/Image:Flag_of_South_Korea.svg"&gt;&lt;/a&gt; &lt;a title="January 24" href="http://en.wikipedia.org/wiki/January_24"&gt;January 24&lt;/a&gt;, &lt;a title="2008" href="http://en.wikipedia.org/wiki/2008"&gt;2008&lt;/a&gt;&lt;a class="image" title="Flag of Singapore" href="http://en.wikipedia.org/wiki/Image:Flag_of_Singapore.svg"&gt;&lt;/a&gt; &lt;a title="March 13" href="http://en.wikipedia.org/wiki/March_13"&gt;March 13&lt;/a&gt;, &lt;a title="2008" href="http://en.wikipedia.org/wiki/2008"&gt;2008&lt;/a&gt;&lt;a class="image" title="Flag of Hong Kong" href="http://en.wikipedia.org/wiki/Image:Flag_of_Hong_Kong.svg"&gt;&lt;/a&gt; &lt;a title="April 3" href="http://en.wikipedia.org/wiki/April_3"&gt;April 3&lt;/a&gt;, &lt;a title="2008" href="http://en.wikipedia.org/wiki/2008"&gt;2008&lt;/a&gt;&lt;a class="image" title="Flag of the Republic of China" href="http://en.wikipedia.org/wiki/Image:Flag_of_the_Republic_of_China.svg"&gt;&lt;/a&gt; &lt;a title="April 18" href="http://en.wikipedia.org/wiki/April_18"&gt;April 18&lt;/a&gt;, &lt;a title="2008" href="http://en.wikipedia.org/wiki/2008"&gt;2008&lt;/a&gt;&lt;br /&gt;Running time&lt;br /&gt;&lt;span style="color:#cc6600;"&gt;98 minutes&lt;/span&gt;&lt;br /&gt;Country&lt;br /&gt;&lt;a title="Japan" href="http://en.wikipedia.org/wiki/Japan"&gt;Japan&lt;/a&gt;&lt;br /&gt;Language&lt;br /&gt;&lt;a title="Japanese language" href="http://en.wikipedia.org/wiki/Japanese_language"&gt;Japanese&lt;/a&gt;&lt;br /&gt;Gross revenue&lt;br /&gt;&lt;a class="image" title="Flag of Japan" href="http://en.wikipedia.org/wiki/Image:Flag_of_Japan.svg"&gt;&lt;/a&gt;&lt;a class="mw-redirect" title="Yen" href="http://en.wikipedia.org/wiki/Yen"&gt;¥&lt;/a&gt;2.0 bil. (&lt;a class="mw-redirect" title="USD" href="http://en.wikipedia.org/wiki/USD"&gt;$&lt;/a&gt;18.7 mil.)&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="justify"&gt;&lt;span style="font-family:georgia;"&gt;&lt;span style="font-size:85%;"&gt;(sr: &lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone"&gt;&lt;span style="font-size:85%;"&gt;http://en.wikipedia.org/wiki/Evangelion:_1.0_You_Are_%28Not%29_Alone&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5330108039801202001-7725368116878714194?l=4thhyde.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://4thhyde.blogspot.com/2008/05/neon-genesis-evangelion-2008-release.html</link><author>oanzon.mikagami@gmail.com (thedollmaster)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item></channel></rss>